Bug info dialogue box now exists in-game, and offers the same functionality as the editor popup.

This commit is contained in:
Jamie Greunbaum
2024-06-06 15:11:55 -04:00
parent f73debc9b2
commit 524948c800
3 changed files with 99 additions and 1 deletions
+7 -1
View File
@@ -377,7 +377,13 @@ func __place_marker(_position:Vector3, _normal:Vector3) -> void:
process_mode = Node.PROCESS_MODE_PAUSABLE
func __pop_up_marker_info(_collider:BugInfoCollider, _position:Vector3, _normal:Vector3) -> void:
print(_collider.bug_info.title)
var bug_info_dialogue : BugbotBugInfoDialogue = preload("res://addons/Bugbot/UI/bug_info.tscn").instantiate()
add_child(bug_info_dialogue)
bug_info_dialogue.bug_info = _collider.bug_info
process_mode = Node.PROCESS_MODE_PAUSABLE
bug_info_dialogue.tree_exited.connect(__on_bug_info_dialogue_closed)
func __on_bug_info_dialogue_closed() -> void:
process_mode = Node.PROCESS_MODE_ALWAYS
func __bug_report_form_data_prepared(tag_lists:Array) -> void: