From 795455f915069db7132fc145c06f9f21f62ed00a Mon Sep 17 00:00:00 2001 From: Jamie Greunbaum Date: Wed, 5 Jun 2024 01:09:22 -0400 Subject: [PATCH] `BugMarker` collision shape is rendered invisible by default, making the markers more clear and distinct when loaded into the editor. --- Scenes/bug_marker.tscn | 1 + 1 file changed, 1 insertion(+) diff --git a/Scenes/bug_marker.tscn b/Scenes/bug_marker.tscn index a2675ab..882706e 100644 --- a/Scenes/bug_marker.tscn +++ b/Scenes/bug_marker.tscn @@ -43,5 +43,6 @@ monitorable = false script = ExtResource("9_b1yii") [node name="CollisionShape3D" type="CollisionShape3D" parent="Billboard/Info"] +visible = false shape = SubResource("SphereShape3D_t2p88") debug_color = Color(1, 0, 0, 1)