- Added an icon to the bug marker.
- Bug marker position now updates on every process frame. - Updated licence document to include CC4 icons for bug reports.
This commit is contained in:
parent
de4bd6e3db
commit
8527572748
9
LICENSE
9
LICENSE
@ -1,9 +0,0 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 BattyBovine
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
26
LICENSE.md
Normal file
26
LICENSE.md
Normal file
@ -0,0 +1,26 @@
|
||||
All code within this repository is licenced under the MIT licence:
|
||||
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 Jamie Greunbaum
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
Bug icon licenced from the [CoreUI](https://coreui.io/icons/) icon set under the [Creative Commons Attribution 4.0 International](https://creativecommons.org/licenses/by/4.0/) licence.
|
||||
BIN
Materials/bug.dds
Normal file
BIN
Materials/bug.dds
Normal file
Binary file not shown.
25
Materials/bug_marker.gdshader
Normal file
25
Materials/bug_marker.gdshader
Normal file
@ -0,0 +1,25 @@
|
||||
// NOTE: Shader automatically converted from Godot Engine 4.2.2.stable's StandardMaterial3D.
|
||||
|
||||
shader_type spatial;
|
||||
render_mode blend_mix,depth_test_disabled,cull_disabled,unshaded;
|
||||
|
||||
uniform vec3 colour : source_color = vec3(1.0f, 0.0f, 0.0f);
|
||||
uniform sampler2D msdf_icon : filter_linear_mipmap,hint_default_black;
|
||||
uniform float shape_thickness : hint_range(0.0f,1.0f,0.01) = 0.95f;
|
||||
uniform vec3 line_colour : source_color = vec3(0.0f);
|
||||
uniform float line_thickness : hint_range(0.0f,1.0f,0.01) = 0.0f;
|
||||
uniform bool billboard = false;
|
||||
|
||||
void vertex() {
|
||||
if (billboard) {
|
||||
MODELVIEW_MATRIX = VIEW_MATRIX * mat4(INV_VIEW_MATRIX[0], INV_VIEW_MATRIX[1], INV_VIEW_MATRIX[2], MODEL_MATRIX[3]);
|
||||
MODELVIEW_MATRIX = MODELVIEW_MATRIX * mat4(vec4(length(MODEL_MATRIX[0].xyz), 0.0, 0.0, 0.0), vec4(0.0, length(MODEL_MATRIX[1].xyz), 0.0, 0.0), vec4(0.0, 0.0, length(MODEL_MATRIX[2].xyz), 0.0), vec4(0.0, 0.0, 0.0, 1.0));
|
||||
MODELVIEW_NORMAL_MATRIX = mat3(MODELVIEW_MATRIX);
|
||||
}
|
||||
}
|
||||
|
||||
void fragment() {
|
||||
vec4 albedo_tex = texture(msdf_icon, UV);
|
||||
if (step(shape_thickness, albedo_tex.r) > 0.5f) { discard; }
|
||||
ALBEDO = (step(shape_thickness-line_thickness, albedo_tex.r) > 0.5f) ? pow(line_colour, vec3(0.4545454545)) : pow(colour.rgb, vec3(0.4545454545));
|
||||
}
|
||||
BIN
Materials/bug_marker_arrow.material
Normal file
BIN
Materials/bug_marker_arrow.material
Normal file
Binary file not shown.
BIN
Materials/bug_marker_arrow.material.depren
Normal file
BIN
Materials/bug_marker_arrow.material.depren
Normal file
Binary file not shown.
BIN
Materials/bug_marker_icon.material
Normal file
BIN
Materials/bug_marker_icon.material
Normal file
Binary file not shown.
BIN
Materials/bug_marker_icon.material.depren
Normal file
BIN
Materials/bug_marker_icon.material.depren
Normal file
Binary file not shown.
BIN
Materials/laser_glare.material
Normal file
BIN
Materials/laser_glare.material
Normal file
Binary file not shown.
BIN
Materials/laser_glare.material.depren
Normal file
BIN
Materials/laser_glare.material.depren
Normal file
Binary file not shown.
BIN
Meshes/arrow.res
BIN
Meshes/arrow.res
Binary file not shown.
BIN
Meshes/laser_beam.res.depren
Normal file
BIN
Meshes/laser_beam.res.depren
Normal file
Binary file not shown.
@ -1,22 +1,20 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://crr6cjploetps"]
|
||||
|
||||
[ext_resource type="ArrayMesh" uid="uid://dtvea38mlpfla" path="res://addons/Bugbot/Meshes/arrow.res" id="1_65xos"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v6jy1"]
|
||||
shading_mode = 0
|
||||
billboard_mode = 1
|
||||
billboard_keep_scale = true
|
||||
[ext_resource type="Material" uid="uid://dkaq0ok73o5d4" path="res://addons/Bugbot/Materials/bug_marker_icon.material" id="3_px2dp"]
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_dd1nc"]
|
||||
material = SubResource("StandardMaterial3D_v6jy1")
|
||||
material = ExtResource("3_px2dp")
|
||||
custom_aabb = AABB(-0.25, -0.25, -0.25, 0.5, 0.5, 0.5)
|
||||
size = Vector2(0.25, 0.25)
|
||||
|
||||
[node name="BugMarker" type="Node3D"]
|
||||
|
||||
[node name="Arrow" type="MeshInstance3D" parent="."]
|
||||
cast_shadow = 0
|
||||
mesh = ExtResource("1_65xos")
|
||||
|
||||
[node name="Billboard" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0)
|
||||
cast_shadow = 0
|
||||
mesh = SubResource("QuadMesh_dd1nc")
|
||||
|
||||
21
Scenes/bug_marker_dummy.gd
Normal file
21
Scenes/bug_marker_dummy.gd
Normal file
@ -0,0 +1,21 @@
|
||||
extends Node3D
|
||||
|
||||
enum BugStatus { UNRESOLVED, IN_PROGRESS, RESOLVED }
|
||||
@export var marker_status : BugStatus
|
||||
const UNRESOLVED_COLOUR = Color(0.1, 0.0, 0.0)
|
||||
const IN_PROGRESS_COLOUR = Color(0.5, 0.5, 0.0)
|
||||
const RESOLVED_COLOUR = Color(0.0, 0.1, 0.0)
|
||||
|
||||
@export var follow_node : Node3D
|
||||
|
||||
|
||||
func _process(_delta:float) -> void:
|
||||
if not visible:
|
||||
position = Vector3(0.0, 0.0, 0.0)
|
||||
elif follow_node:
|
||||
global_position = follow_node.global_position
|
||||
|
||||
func set_rotation_to_normal(_normal:Vector3):
|
||||
global_transform.basis.y = _normal
|
||||
global_transform.basis.x = global_transform.basis.z.cross(_normal)
|
||||
global_transform.basis = global_transform.basis.orthonormalized()
|
||||
@ -1,6 +1,12 @@
|
||||
class_name Bugbot
|
||||
extends CharacterBody3D
|
||||
|
||||
## A controllable bot that marks the location of a bug, and allows writing a bug
|
||||
## report for it.
|
||||
|
||||
## Distance from camera to allow placing bug markers.
|
||||
@export_range(0.0, 100.0, 0.01, "or_greater", "suffix:m") var ray_length : float = 10.0
|
||||
|
||||
@export_group("Inputs")
|
||||
@export_subgroup("Keyboard")
|
||||
@export var keyboard_move_forward : InputEventKey
|
||||
@ -60,8 +66,6 @@ var stored_mouse_mode : int = Input.MOUSE_MODE_CAPTURED
|
||||
var stored_pause_status : bool = false
|
||||
var raycast_collision : Dictionary
|
||||
|
||||
var _previous_bug_marker_position : Vector3
|
||||
|
||||
|
||||
static func instantiate(tree:SceneTree) -> void:
|
||||
tree.root.add_child(load("res://addons/Bugbot/Scenes/bugbot_player.tscn").instantiate() as CharacterBody3D)
|
||||
@ -262,7 +266,7 @@ func _on_exit_placement_timer_timeout() -> void:
|
||||
|
||||
func _raycast_to_world():
|
||||
var space : PhysicsDirectSpaceState3D = get_world_3d().direct_space_state
|
||||
var query : PhysicsRayQueryParameters3D = PhysicsRayQueryParameters3D.create(global_position, global_position - global_transform.basis.z * 25.0)
|
||||
var query : PhysicsRayQueryParameters3D = PhysicsRayQueryParameters3D.create(global_position, global_position - global_transform.basis.z * ray_length)
|
||||
query.collide_with_areas = false
|
||||
query.collide_with_bodies = true
|
||||
query.exclude = [get_rid()]
|
||||
@ -278,13 +282,7 @@ func _raycast_to_world():
|
||||
|
||||
func _place_dummy_marker():
|
||||
if raycast_collision:
|
||||
var collision_point : Vector3 = raycast_collision["position"]
|
||||
var collision_normal : Vector3 = raycast_collision["normal"]
|
||||
bug_marker.global_position = collision_point
|
||||
_previous_bug_marker_position = bug_marker.global_position
|
||||
bug_marker.global_transform.basis.y = collision_normal
|
||||
bug_marker.global_transform.basis.x = bug_marker.global_transform.basis.z.cross(collision_normal)
|
||||
bug_marker.global_transform.basis = bug_marker.global_transform.basis.orthonormalized()
|
||||
bug_marker.set_rotation_to_normal(raycast_collision["normal"])
|
||||
bug_marker.visible = true
|
||||
else:
|
||||
bug_marker.visible = false
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=40 format=3 uid="uid://dvgain3s4xa4r"]
|
||||
[gd_scene load_steps=41 format=3 uid="uid://dvgain3s4xa4r"]
|
||||
|
||||
[ext_resource type="Script" path="res://addons/Bugbot/Scenes/bugbot_player.gd" id="1_kdrpa"]
|
||||
[ext_resource type="InputEventKey" uid="uid://di5q6d4wt12et" path="res://addons/Bugbot/Inputs/Keyboard/move_forward.res" id="2_jfhdw"]
|
||||
@ -33,26 +33,28 @@
|
||||
[ext_resource type="InputEventJoypadButton" uid="uid://biuae513qxxf2" path="res://addons/Bugbot/Inputs/Joystick/speed_down.res" id="31_t01c7"]
|
||||
[ext_resource type="InputEventJoypadButton" uid="uid://bc2q8kry856bq" path="res://addons/Bugbot/Inputs/Joystick/place_marker.res" id="32_q7vmk"]
|
||||
[ext_resource type="InputEventJoypadButton" uid="uid://8tu5a8nlxgsj" path="res://addons/Bugbot/Inputs/Joystick/exit_placement.res" id="33_lwr38"]
|
||||
[ext_resource type="Material" uid="uid://c8b630nfapp8l" path="res://addons/Bugbot/Textures/laser_glow.material" id="34_18wde"]
|
||||
[ext_resource type="PackedScene" uid="uid://crr6cjploetps" path="res://addons/Bugbot/Scenes/bug_marker.tscn" id="34_jyjbc"]
|
||||
[ext_resource type="Material" uid="uid://dewbda2gd8bgv" path="res://addons/Bugbot/Textures/laser_glare.material" id="35_f65w0"]
|
||||
[ext_resource type="Script" path="res://addons/Bugbot/Scenes/bug_marker_dummy.gd" id="35_ibing"]
|
||||
[ext_resource type="Material" uid="uid://c8b630nfapp8l" path="res://addons/Bugbot/Materials/laser_glow.material" id="35_xqv41"]
|
||||
[ext_resource type="Material" uid="uid://dewbda2gd8bgv" path="res://addons/Bugbot/Materials/laser_glare.material" id="36_e4bro"]
|
||||
|
||||
[sub_resource type="CylinderMesh" id="CylinderMesh_ts4fq"]
|
||||
material = ExtResource("34_18wde")
|
||||
material = ExtResource("35_xqv41")
|
||||
top_radius = 0.005
|
||||
bottom_radius = 0.005
|
||||
height = 1.0
|
||||
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_kvipo"]
|
||||
material = ExtResource("35_f65w0")
|
||||
material = ExtResource("36_e4bro")
|
||||
size = Vector2(0.25, 0.25)
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_6gwao"]
|
||||
radius = 0.25
|
||||
|
||||
[node name="BugbotPlayer" type="CharacterBody3D"]
|
||||
process_mode = 3
|
||||
collision_layer = 4294967295
|
||||
collision_mask = 0
|
||||
collision_layer = 0
|
||||
collision_mask = 4294967295
|
||||
input_ray_pickable = false
|
||||
motion_mode = 1
|
||||
platform_on_leave = 2
|
||||
@ -91,7 +93,9 @@ joypad_movement_speed_down = ExtResource("31_t01c7")
|
||||
joypad_place_marker = ExtResource("32_q7vmk")
|
||||
joypad_exit_placement = ExtResource("33_lwr38")
|
||||
|
||||
[node name="BugMarker" parent="." instance=ExtResource("34_jyjbc")]
|
||||
[node name="BugMarker" parent="." node_paths=PackedStringArray("follow_node") instance=ExtResource("34_jyjbc")]
|
||||
script = ExtResource("35_ibing")
|
||||
follow_node = NodePath("../LaserBeamRoot/LaserGlare")
|
||||
|
||||
[node name="LaserBeamRoot" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.5, -0.5, 0)
|
||||
|
||||
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user