- Some action and event removals were accidentally adding duplicate events and actions. This has been fixed.

- Maximum movement speed increased to 100m per second.
This commit is contained in:
Jamie Greunbaum 2024-05-15 01:04:39 -04:00
parent c7e53c5dea
commit d880ef70c6

View File

@ -143,14 +143,14 @@ func _exit_tree() -> void:
#endregion #endregion
#region Camera Deconfiguration #region Camera Deconfiguration
InputMap.action_add_event(&"bugbot_tilt_up", keyboard_tilt_up) InputMap.action_erase_event(&"bugbot_tilt_up", keyboard_tilt_up)
InputMap.action_add_event(&"bugbot_tilt_up", joypad_tilt_up) InputMap.action_erase_event(&"bugbot_tilt_up", joypad_tilt_up)
InputMap.action_add_event(&"bugbot_tilt_down", keyboard_tilt_down) InputMap.action_erase_event(&"bugbot_tilt_down", keyboard_tilt_down)
InputMap.action_add_event(&"bugbot_tilt_down", joypad_tilt_down) InputMap.action_erase_event(&"bugbot_tilt_down", joypad_tilt_down)
InputMap.action_add_event(&"bugbot_pan_left", keyboard_pan_left) InputMap.action_erase_event(&"bugbot_pan_left", keyboard_pan_left)
InputMap.action_add_event(&"bugbot_pan_left", joypad_pan_left) InputMap.action_erase_event(&"bugbot_pan_left", joypad_pan_left)
InputMap.action_add_event(&"bugbot_pan_right", keyboard_pan_right) InputMap.action_erase_event(&"bugbot_pan_right", keyboard_pan_right)
InputMap.action_add_event(&"bugbot_pan_right", joypad_pan_right) InputMap.action_erase_event(&"bugbot_pan_right", joypad_pan_right)
#endregion #endregion
#region Speed Deconfiguration #region Speed Deconfiguration
@ -163,15 +163,13 @@ func _exit_tree() -> void:
#endregion #endregion
#region Marker Placement Deconfiguration #region Marker Placement Deconfiguration
InputMap.add_action(&"bugbot_place_marker") InputMap.action_erase_event(&"bugbot_place_marker", keyboard_place_marker)
InputMap.action_add_event(&"bugbot_place_marker", keyboard_place_marker) InputMap.action_erase_event(&"bugbot_place_marker", mouse_place_marker)
InputMap.action_add_event(&"bugbot_place_marker", mouse_place_marker) InputMap.action_erase_event(&"bugbot_place_marker", joypad_place_marker)
InputMap.action_add_event(&"bugbot_place_marker", joypad_place_marker)
InputMap.add_action(&"bugbot_exit_placement") InputMap.action_erase_event(&"bugbot_exit_placement", keyboard_exit_placement)
InputMap.action_add_event(&"bugbot_exit_placement", keyboard_exit_placement) InputMap.action_erase_event(&"bugbot_exit_placement", mouse_exit_placement)
InputMap.action_add_event(&"bugbot_exit_placement", mouse_exit_placement) InputMap.action_erase_event(&"bugbot_exit_placement", joypad_exit_placement)
InputMap.action_add_event(&"bugbot_exit_placement", joypad_exit_placement)
#endregion #endregion
#region Action Removal #region Action Removal
@ -224,7 +222,7 @@ func _calculate_movement_speed() -> void:
movement_speed_change_timer.start() movement_speed_change_timer.start()
else: else:
movement_speed_change_timer.stop() movement_speed_change_timer.stop()
movement_speed = clampf(movement_speed, 0.25, 50.0) movement_speed = clampf(movement_speed, 0.25, 100.0)
func _calculate_rotation(_delta:float) -> void: func _calculate_rotation(_delta:float) -> void:
var rotation_velocity : Vector2 = Vector2( var rotation_velocity : Vector2 = Vector2(