[gd_scene load_steps=4 format=3 uid="uid://crr6cjploetps"] [ext_resource type="ArrayMesh" uid="uid://dtvea38mlpfla" path="res://addons/Bugbot/Meshes/arrow.res" id="1_65xos"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_v6jy1"] shading_mode = 0 billboard_mode = 1 billboard_keep_scale = true [sub_resource type="QuadMesh" id="QuadMesh_dd1nc"] material = SubResource("StandardMaterial3D_v6jy1") custom_aabb = AABB(-0.25, -0.25, -0.25, 0.5, 0.5, 0.5) size = Vector2(0.25, 0.25) [node name="BugMarker" type="Node3D"] [node name="Arrow" type="MeshInstance3D" parent="."] mesh = ExtResource("1_65xos") [node name="Billboard" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0) mesh = SubResource("QuadMesh_dd1nc")