Logo
Explore Help
Sign In
ActualHorse/Bugbot
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
bf7389466a66d3a8cc16daaa53386b67eefd8cad
Bugbot/Scenes
T
History
Jamie Greunbaum c7e78ba4ac Bugbot now properly uses project settings to determine raycast length for marker placement.
2024-05-30 20:06:52 -04:00
..
bug_info_collider.gd
Bug data is printed to console when a marker is clicked. This will eventually have a real UI to show more detailed information.
2024-05-27 02:52:55 -04:00
bug_marker_dummy.gd
Went back to not using a special dummy BugMarker, because it turned out to be less versatile.
2024-05-16 17:57:05 -04:00
bug_marker.gd
Bug data is printed to console when a marker is clicked. This will eventually have a real UI to show more detailed information.
2024-05-27 02:52:55 -04:00
bug_marker.tscn
Bug data is printed to console when a marker is clicked. This will eventually have a real UI to show more detailed information.
2024-05-27 02:52:55 -04:00
bugbot_player.gd
Bugbot now properly uses project settings to determine raycast length for marker placement.
2024-05-30 20:06:52 -04:00
bugbot_player.tscn
Went back to not using a special dummy BugMarker, because it turned out to be less versatile.
2024-05-16 17:57:05 -04:00
Powered by Gitea Version: 1.27.0 Page: 18ms Template repo/view: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API