- Fixed line thicknesses for floor maps.

- Fixed a camera issue with reloading a round while round 1 is playing video.
- Modem now uses a slightly rougher metal material.
- Round 1 and 3 have better handling for switching cameras from video players.
- Added a method for checking if a GameManager is initialised.
- Added camera switch timers for round 3 ending video and game end.
- Added CameraAnchor tracking for waist-down targeting.
- Added a method to CameraTimedSwitcher to retrieve a defined switch time.
This commit is contained in:
2026-04-14 22:36:27 -04:00
parent 28ab8cbe45
commit 0092bf0767
26 changed files with 1492 additions and 789 deletions
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@@ -12,7 +12,7 @@ MonoBehaviour:
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