- Added Contessa's portrait, jail video, and jail calls.
- Added newly added sounds and images to credits file. - ACME Crimenet Computer's image clues now support transparency. - ACME Crimenet Computer's image clues are now actually loaded from the JSON. - Adjusted position of North America floor map to make it faster to run across. - A Disaster Aria is now complete.
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@@ -8,17 +8,19 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: M_ClueImages
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m_Shader: {fileID: 4800000, guid: 0b7113dea2069fc4e8943843eff19f70, type: 3}
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALPHATEST_ON
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m_InvalidKeywords:
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- _ENABLE_GEOMETRIC_SPECULAR_AA
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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m_CustomRenderQueue: 2450
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stringTagMap:
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RenderType: TransparentCutout
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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@@ -68,12 +70,12 @@ Material:
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _EnableGeometricSpecularAA: 1
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- _GlossMapScale: 1
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 1
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- _LightmapType: 0
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- _Metallic: 0
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- _Mode: 0
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- _Mode: 1
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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