- Added Contessa's portrait, jail video, and jail calls.

- Added newly added sounds and images to credits file.
- ACME Crimenet Computer's image clues now support transparency.
- ACME Crimenet Computer's image clues are now actually loaded from the JSON.
- Adjusted position of North America floor map to make it faster to run across.
- A Disaster Aria is now complete.
This commit is contained in:
2025-11-28 05:08:00 -05:00
parent c739ceda2a
commit 03550aac82
23 changed files with 805 additions and 156 deletions
@@ -364,6 +364,26 @@ public class GameManagerRound1 : GameManagerBase
TranslatedText = Presentation["Translated Text"].String;
}
if (Presentation.ContainsKey("Clue Image"))
{
_ACMECrimenetComputer.SendCustomNetworkEvent(NetworkEventTarget.All,
"LoadClueImage",
(int)Presentation["Clue Image"].DataList[0].Number);
if (Presentation.ContainsKey("Clue Image Scale"))
{
_ACMECrimenetComputer.SendCustomNetworkEvent(NetworkEventTarget.All,
"SetClueImageScale",
(float)Presentation["Clue Image Scale"].DataList[0].Number);
}
else
{
_ACMECrimenetComputer.SendCustomNetworkEvent(NetworkEventTarget.All,
"SetClueImageScale",
1.0f);
}
}
_ACMECrimenetComputer.SendCustomNetworkEvent(NetworkEventTarget.All,
"SetCardTexts", UntranslatedText, TranslatedText);
_ACMECrimenetComputer.SendCustomNetworkEvent(NetworkEventTarget.All, "SwooceRightIn");