- Added the proper SFX for when Carmen escapes at the end of the final round.
- Added buzzer sound when final round ends with a time-out.
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@@ -349,6 +349,9 @@ public class GameManagerRound3 : GameManagerBase
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"- Found " + SuccessCounter + " countries in " + TIMER_LENGTH + " seconds.\n\n" +
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"- There's one more thing I want you to do for us. You know what it is...";
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFX", SFXEventType.TimerEnd);
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "StopMusic");
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SendCustomEventDelayedSeconds(nameof(PlayWindDownMusic), 2.5f);
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SendCustomEventDelayedSeconds(nameof(PlayNewspaperLoseAnimation), 3.0f);
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