- Added the proper SFX for when Carmen escapes at the end of the final round.

- Added buzzer sound when final round ends with a time-out.
This commit is contained in:
2025-09-24 15:20:09 -04:00
parent e17bbf3c87
commit 04e088fb12
17 changed files with 287 additions and 138 deletions
@@ -349,6 +349,9 @@ public class GameManagerRound3 : GameManagerBase
"- Found " + SuccessCounter + " countries in " + TIMER_LENGTH + " seconds.\n\n" +
"- There's one more thing I want you to do for us. You know what it is...";
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
"PlaySFX", SFXEventType.TimerEnd);
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "StopMusic");
SendCustomEventDelayedSeconds(nameof(PlayWindDownMusic), 2.5f);
SendCustomEventDelayedSeconds(nameof(PlayNewspaperLoseAnimation), 3.0f);