Added an audio track for the ACME Crimenet Computer's idle noise.

This commit is contained in:
2025-09-24 17:29:33 -04:00
parent 04e088fb12
commit 0bb3b11d6b
7 changed files with 276 additions and 170 deletions
@@ -65,6 +65,8 @@ public class ACMECrimenetComputer : UdonSharpBehaviour
_Animator.SetBool("Throw Clue Into The Air", false);
_Animator.SetBool("Run Translator", false);
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "FadeOutMusic");
_ClueImageCard.transform.localPosition = Vector3.zero;
_ClueImageCard.transform.localRotation = Quaternion.identity;
@@ -94,6 +96,8 @@ public class ACMECrimenetComputer : UdonSharpBehaviour
Interactable.SetActive(true);
}
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "PlayMusicLoop", MusicEventType.ACMECrimenetComputerIdle);
TextureInfo AdditionalTextureInfo = new TextureInfo();
AdditionalTextureInfo.WrapModeU = TextureWrapMode.Clamp;
AdditionalTextureInfo.WrapModeV = TextureWrapMode.Clamp;