- Added decorative map and flags behind players during round 1.
- Host teleport buttons no longer disappear once used.
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@@ -52,13 +52,11 @@ public class PlayerTeleporter : UdonSharpBehaviour
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public void TeleportToHostPosition()
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{
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_HostTeleportButtons.SetActive(false);
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Networking.LocalPlayer.TeleportTo(_HostTeleportLocation.position, _HostTeleportLocation.rotation);
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}
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public void TeleportToEntrancePosition()
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{
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_HostTeleportButtons.SetActive(false);
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Networking.LocalPlayer.TeleportTo(_EntranceTeleportLocation.position, _EntranceTeleportLocation.rotation);
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}
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