- Added decorative map and flags behind players during round 1.

- Host teleport buttons no longer disappear once used.
This commit is contained in:
2025-09-10 02:25:51 -04:00
parent 9c20a8fb20
commit 15030302ab
111 changed files with 7348 additions and 31 deletions
-2
View File
@@ -52,13 +52,11 @@ public class PlayerTeleporter : UdonSharpBehaviour
public void TeleportToHostPosition()
{
_HostTeleportButtons.SetActive(false);
Networking.LocalPlayer.TeleportTo(_HostTeleportLocation.position, _HostTeleportLocation.rotation);
}
public void TeleportToEntrancePosition()
{
_HostTeleportButtons.SetActive(false);
Networking.LocalPlayer.TeleportTo(_EntranceTeleportLocation.position, _EntranceTeleportLocation.rotation);
}