- Changed TimerOverlay to CameraOverlay and genericised it a bit.
- Made the newspaper overlay a proper CameraOverlay object. - Added a purple trim to the round 1 walls. - Fixed the shape and lightmaps on the round 1 doorway stairs. - Slowed down and tweaked the opening doorway camera shot.
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@@ -48,7 +48,7 @@ ModelImporter:
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nodeNameCollisionStrategy: 1
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 1
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generateSecondaryUV: 0
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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@@ -74,7 +74,7 @@ ModelImporter:
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normalImportMode: 0
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tangentImportMode: 3
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normalCalculationMode: 4
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
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blendShapeNormalImportMode: 1
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normalSmoothingSource: 0
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referencedClips: []
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