- Added a magazine rack to the alley.
- Added a mural behind the round 1 window. - Added details to the news stand. - Added a small amount of glossiness to the paint materials. - Reshaped the outdoor stairs for the round 1 room. - Renamed some shaders. - Reduced resolution of floor map SDF textures. - Removed mipmaps from the floor map colour textures.
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@@ -9,7 +9,7 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: M_GreenPaint
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m_Shader: {fileID: 4800000, guid: 0b7113dea2069fc4e8943843eff19f70, type: 3}
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m_Parent: {fileID: 2100000, guid: 216f9bb0d588b78419214329a6f35462, type: 2}
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m_Parent: {fileID: 2100000, guid: 348ff3cc54305654d9eeebbbb385c262, type: 2}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ENABLE_GEOMETRIC_SPECULAR_AA
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@@ -70,7 +70,7 @@ Material:
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- _DstBlend: 0
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- _EnableGeometricSpecularAA: 1
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _Glossiness: 0.175
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- _GlossyReflections: 1
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- _LightmapType: 0
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- _Metallic: 0
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