Player permissions are functional, and properly enables and disables cameras.
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@@ -349,7 +349,7 @@ public class GameManagerRound3 : GameManagerBase
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{
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HostCardBetweenRoundsInterface Interface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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Interface.HeaderUI.text = "Rockin' it acapella";
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Interface.HeaderUI.text = "Rockin' it a capella";
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Interface.CommentUI.text = "";
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "FadeOutMusic");
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