- Player podiums are claimed when teleported to.
- Fixed issue that caused screens to not reset after the final round. - Fixed render target for videos so the aspect ratio is correct. - Tweaked a bunch of textures and various unimportant things.
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@@ -43,12 +43,12 @@ Material:
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Scale: {x: 0.5, y: 0.33333334}
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m_Offset: {x: 0, y: 0.6666667}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 0.5, y: 0.33333334}
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m_Offset: {x: 0.5, y: 0.33333334}
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m_Offset: {x: 0, y: 0.6666667}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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