- Player podiums are claimed when teleported to.
- Fixed issue that caused screens to not reset after the final round. - Fixed render target for videos so the aspect ratio is correct. - Tweaked a bunch of textures and various unimportant things.
This commit is contained in:
@@ -73,7 +73,7 @@ TextureImporter:
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 3
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compressionQuality: 0
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compressionQuality: 25
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crunchedCompression: 1
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allowsAlphaSplitting: 0
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overridden: 0
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@@ -14,8 +14,8 @@ CustomRenderTexture:
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m_DownscaleFallback: 0
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m_IsAlphaChannelOptional: 0
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serializedVersion: 5
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m_Width: 256
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m_Height: 256
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m_Width: 854
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m_Height: 480
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m_AntiAliasing: 1
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m_MipCount: -1
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m_DepthStencilFormat: 94
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@@ -23,7 +23,7 @@ CustomRenderTexture:
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m_MipMap: 0
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m_GenerateMips: 1
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m_SRGB: 0
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m_UseDynamicScale: 0
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m_UseDynamicScale: 1
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m_BindMS: 0
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m_EnableCompatibleFormat: 1
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m_EnableRandomWrite: 0
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@@ -69,11 +69,11 @@ TextureImporter:
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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maxTextureSize: 1024
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 3
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compressionQuality: 70
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compressionQuality: 40
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crunchedCompression: 1
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allowsAlphaSplitting: 0
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overridden: 0
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@@ -69,10 +69,10 @@ TextureImporter:
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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maxTextureSize: 1024
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 3
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compressionQuality: 50
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crunchedCompression: 1
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allowsAlphaSplitting: 0
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