The final round broke again. Changing the marker reset method fixed it? Okay.

This commit is contained in:
2025-08-23 11:00:52 -04:00
parent 359ef58a33
commit 26d6b5e828
4 changed files with 158 additions and 997 deletions
+2 -2
View File
@@ -61,7 +61,7 @@ public class FloorMapMarker : UdonSharpBehaviour
public void Initialise()
{
_RigidBodyComponent.constraints = RigidbodyConstraints.None;
_ObjectSync.TeleportToLocalSpace(Vector3.zero, Quaternion.identity, true);
transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity);
SetPickupable(false);
Active = false;
@@ -74,7 +74,7 @@ public class FloorMapMarker : UdonSharpBehaviour
_CollisionCheckCounter = 0;
_NoCollisionCounter = 0;
_CollidingLocations.Clear();
RequestSerialization();
}