- Added all necessary jail cell calls for Patty Larceny.
- Replaced some of the stage walls with properly UV mapped drywall segments. - Improved the podium ownership trigger. - Added a few more light probes and adjusted reflection probes.
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@@ -19,7 +19,7 @@ MonoBehaviour:
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sourceCsScript: {fileID: 11500000, guid: e4b93753856e7ca48877947cbe074749, type: 3}
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scriptVersion: 2
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compiledVersion: 2
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behaviourSyncMode: 0
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behaviourSyncMode: 4
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hasInteractEvent: 0
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scriptID: -4259654259815039154
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serializationData:
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@@ -32,6 +32,7 @@ public enum RoundSegmentType
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}
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[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
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public class GameManagerBase : UdonSharpBehaviour
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{
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[SerializeField] protected HostCardManager _HostCard = null;
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@@ -268,6 +268,7 @@ public class GameManagerRound3 : GameManagerBase
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HostCardBetweenRoundsInterface GameWinInterface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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GameWinInterface.HeaderUI.text = "The player has won the game. " + _Timer + " seconds to spare.";
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GameWinInterface.CommentUI.text = "";
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXLoop", SFXEventType.CarmenInJail);
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@@ -311,6 +312,7 @@ public class GameManagerRound3 : GameManagerBase
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HostCardBetweenRoundsInterface GameLossInterface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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GameLossInterface.HeaderUI.text = "The player has run out of " + (RanOutOfMarkers ? "markers" : "time") + ". " + SuccessCounter + " countries in " + TIMER_LENGTH + " seconds.";
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GameLossInterface.CommentUI.text = "";
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StopFinalRoundMusic();
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SendCustomEventDelayedSeconds(nameof(PlayWindDownMusic), 2.5f);
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@@ -323,6 +325,7 @@ public class GameManagerRound3 : GameManagerBase
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HostCardBetweenRoundsInterface Interface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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Interface.HeaderUI.text = "Rockin' it acapella";
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Interface.CommentUI.text = "";
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlayMusicLoop", MusicEventType.CarmenSandiegoTheme);
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@@ -336,6 +339,7 @@ public class GameManagerRound3 : GameManagerBase
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HostCardBetweenRoundsInterface Interface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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Interface.HeaderUI.text = "Game is over. Load a new case file to start again.";
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Interface.CommentUI.text = "";
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "FadeOutMusic");
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