- Added all necessary jail cell calls for Patty Larceny.
- Replaced some of the stage walls with properly UV mapped drywall segments. - Improved the podium ownership trigger. - Added a few more light probes and adjusted reflection probes.
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@@ -10,8 +10,8 @@ AudioManager:
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Default Speaker Mode: 2
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m_SampleRate: 48000
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m_DSPBufferSize: 1024
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m_VirtualVoiceCount: 64
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m_RealVoiceCount: 32
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m_VirtualVoiceCount: 32
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m_RealVoiceCount: 24
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m_EnableOutputSuspension: 1
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m_SpatializerPlugin: OculusSpatializer
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m_AmbisonicDecoderPlugin: OculusSpatializer
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@@ -829,11 +829,11 @@ PlayerSettings:
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PS5: UNITY_POST_PROCESSING_STACK_V2
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QNX: UNITY_POST_PROCESSING_STACK_V2
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Stadia: UNITY_POST_PROCESSING_STACK_V2
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Standalone: UNITY_POST_PROCESSING_STACK_V2;UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE
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Standalone: UNITY_POST_PROCESSING_STACK_V2;UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE;MMM_SMARTOBJECTSYNC;MMM_SMARTOBJECTSYNC_V3
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VisionOS: UNITY_POST_PROCESSING_STACK_V2
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WebGL: UNITY_POST_PROCESSING_STACK_V2
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XboxOne: UNITY_POST_PROCESSING_STACK_V2
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iPhone: UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE
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iPhone: UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE;MMM_SMARTOBJECTSYNC;MMM_SMARTOBJECTSYNC_V3
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tvOS: UNITY_POST_PROCESSING_STACK_V2
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additionalCompilerArguments: {}
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platformArchitecture: {}
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