- Added an admin panel, activated by pressing Jump while holding the host card.

- Improved the host card interface, and added more info between questions.
- Started preliminary work on a permissions system.
This commit is contained in:
Jamie Greunbaum
2025-06-05 19:08:34 -04:00
parent de0a866e6d
commit 3ca027c381
47 changed files with 12692 additions and 713 deletions
+11 -8
View File
@@ -168,15 +168,15 @@ PlayerSettings:
tvOS: 0
overrideDefaultApplicationIdentifier: 0
AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 22
AndroidTargetSdkVersion: 0
AndroidMinSdkVersion: 25
AndroidTargetSdkVersion: 33
AndroidPreferredInstallLocation: 1
aotOptions:
stripEngineCode: 1
iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0
ForceInternetPermission: 0
ForceSDCardPermission: 0
ForceSDCardPermission: 1
CreateWallpaper: 0
APKExpansionFiles: 0
keepLoadedShadersAlive: 0
@@ -257,7 +257,7 @@ PlayerSettings:
useCustomGradlePropertiesTemplate: 0
useCustomGradleSettingsTemplate: 0
useCustomProguardFile: 0
AndroidTargetArchitectures: 1
AndroidTargetArchitectures: 2
AndroidTargetDevices: 0
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
@@ -505,7 +505,7 @@ PlayerSettings:
- m_BuildTarget: PS4Player
m_GraphicsJobs: 1
- m_BuildTarget: iOSSupport
m_GraphicsJobs: 0
m_GraphicsJobs: 1
- m_BuildTarget: WindowsStandaloneSupport
m_GraphicsJobs: 1
- m_BuildTarget: XboxOnePlayer
@@ -513,7 +513,7 @@ PlayerSettings:
- m_BuildTarget: LuminSupport
m_GraphicsJobs: 0
- m_BuildTarget: AndroidPlayer
m_GraphicsJobs: 0
m_GraphicsJobs: 1
- m_BuildTarget: WebGLSupport
m_GraphicsJobs: 0
m_BuildTargetGraphicsJobMode:
@@ -527,7 +527,7 @@ PlayerSettings:
m_Automatic: 0
- m_BuildTarget: iOSSupport
m_APIs: 10000000
m_Automatic: 0
m_Automatic: 1
- m_BuildTarget: AppleTVSupport
m_APIs: 10000000
m_Automatic: 1
@@ -821,7 +821,7 @@ PlayerSettings:
webGLMemoryGeometricGrowthCap: 96
webGLPowerPreference: 2
scriptingDefineSymbols:
Android: UNITY_POST_PROCESSING_STACK_V2
Android: UNITY_POST_PROCESSING_STACK_V2;UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
@@ -833,11 +833,13 @@ PlayerSettings:
VisionOS: UNITY_POST_PROCESSING_STACK_V2
WebGL: UNITY_POST_PROCESSING_STACK_V2
XboxOne: UNITY_POST_PROCESSING_STACK_V2
iPhone: UDONSHARP;UDON;VRC_SDK_VRCSDK3;VRC_ENABLE_PLAYER_PERSISTENCE
tvOS: UNITY_POST_PROCESSING_STACK_V2
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend: {}
il2cppCompilerConfiguration:
Android: 1
Standalone: 1
il2cppCodeGeneration: {}
managedStrippingLevel:
@@ -864,6 +866,7 @@ PlayerSettings:
gcIncremental: 1
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform:
Android: 3
Standalone: 3
iPhone: 3
m_RenderingPath: 1