Added a trigger to activate the host/winner camera when the winner crosses it.

This commit is contained in:
2025-12-27 00:42:09 -05:00
parent 0ed7e328d6
commit 3dec7c19ee
4 changed files with 572 additions and 385 deletions
@@ -303,6 +303,7 @@ public class GameManagerRound2 : GameManagerBase
"StopMusic");
_CameraControllerRound2.ActivateLocationBoardAndWinningPlayerCameraSwitcher();
_CameraControllerRound2.ActivateHostWinnerCameraTrigger();
AdvanceRound();
}
@@ -334,6 +335,8 @@ public class GameManagerRound2 : GameManagerBase
_JailPhone.Activate = true;
_CameraControllerRound2.DeactivateHostWinnerCameraTrigger();
EnableInteraction("Go To The Map");
}
@@ -461,6 +464,7 @@ public class GameManagerRound2 : GameManagerBase
_JailPlayer.PlayVideo = true;
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "PlayCrookInJail", _CaseManager.GetCrook());
_CameraControllerRound2.DeactivateHostWinnerCameraTrigger();
_CameraControllerRound2.ActivateVideoPlayerToWinningPlayerCameraSwitcher();
}
@@ -468,6 +472,7 @@ public class GameManagerRound2 : GameManagerBase
{
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "PlaySFX", SFXEventType.PhoneRing);
_CameraControllerRound2.DeactivateHostWinnerCameraTrigger();
_CameraControllerRound2.DisableAllSwitchers();
_CameraControllerRound2.SwitchToHostAndWinnerCamera();
}