- Modem Arrivals and Tourist Information signs enable and disable correctly.

- Rearranged round 2 room to be closer to show-accurate.
- Adjusted compression and lightmapping for round 2's velvet ropes.
- Magazine rack is now a prefab.
This commit is contained in:
2026-04-16 18:36:46 -04:00
parent 3a68516eaf
commit 47eb6aae77
23 changed files with 2308 additions and 1832 deletions
@@ -70,6 +70,11 @@ public class GameManagerRound2 : GameManagerBase
_JailChain.Initialise();
_JailPhone.Initialise();
foreach (ArrivalDisplay Display in _ArrivalDisplays)
{
Display.Activate(true);
}
SendCustomNetworkEvent(NetworkEventTarget.All, nameof(EnableAudienceSilencer), true);
_CameraControllerRound2.InitialiseCameras();
@@ -91,6 +96,11 @@ public class GameManagerRound2 : GameManagerBase
_JailPhone.Activate = false;
_JailChain.Show = false;
foreach (ArrivalDisplay Display in _ArrivalDisplays)
{
Display.Activate(false);
}
_CameraControllerRound2.DeinitialiseCameras();
_CameraControllerRound2.PlayModemZoom(false);