- Map markers have a lit texture when they are on the correct location.

- Markers now expire when they end up finding no collisions for long enough.
This commit is contained in:
Jamie Greunbaum
2025-06-25 16:41:24 -04:00
parent 44b78fb8b8
commit 4fad27ce19
18 changed files with 767 additions and 811 deletions
@@ -92,7 +92,7 @@ public class CaseManager : UdonSharpBehaviour
ErrorString = "Ensure the 'Round 3' dictionary entry is a dictionary with a key called 'Continent' and an integer value.";
}
ContinueToRound1();
ContinueToRound3();
}
else
{
@@ -255,9 +255,9 @@ public class GameManagerRound2 : GameManagerBase
_StageIndex++;
switch(_StageIndex)
{
case 1: DisplayBriefing(); break;
case 2: BeginRound(); break;
case 3: _CaseManager.ContinueToRound3(); break;
case 1: DisplayBriefing(); break;
case 2: BeginRound(); break;
case 3: _CaseManager.ContinueToRound3(); break;
}
}
@@ -1,13 +1,9 @@
using System.Collections.Generic;
using TMPro;
using UdonSharp;
using UnityEngine;
using VRC.Dynamics;
using VRC.SDK3.UdonNetworkCalling;
using VRC.SDKBase;
using VRC.Udon;
using VRC.Udon.Common.Interfaces;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
+117 -9
View File
@@ -44,7 +44,7 @@ MonoBehaviour:
Data:
- Name:
Entry: 12
Data: 5
Data: 7
- Name:
Entry: 7
Data:
@@ -248,19 +248,19 @@ MonoBehaviour:
Data:
- Name: $k
Entry: 1
Data: _CollidingLocations
Data: _LitLampMaterial
- Name: $v
Entry: 7
Data: 17|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: _CollidingLocations
Data: _LitLampMaterial
- Name: <UserType>k__BackingField
Entry: 7
Data: 18|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: VRC.SDK3.Data.DataList, VRCSDK3
Data: UnityEngine.Material, UnityEngine.CoreModule
- Name:
Entry: 8
Data:
@@ -278,10 +278,70 @@ MonoBehaviour:
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
Data: true
- Name: _fieldAttributes
Entry: 7
Data: 19|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 1
- Name:
Entry: 7
Data: 20|UnityEngine.SerializeField, UnityEngine.CoreModule
- Name:
Entry: 8
Data:
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: _CollidingLocations
- Name: $v
Entry: 7
Data: 21|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: _CollidingLocations
- Name: <UserType>k__BackingField
Entry: 7
Data: 22|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: VRC.SDK3.Data.DataList, VRCSDK3
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 22
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 23|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
@@ -305,13 +365,13 @@ MonoBehaviour:
Data: _CollisionCheckCounter
- Name: $v
Entry: 7
Data: 20|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
Data: 24|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: _CollisionCheckCounter
- Name: <UserType>k__BackingField
Entry: 7
Data: 21|System.RuntimeType, mscorlib
Data: 25|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: System.Int32, mscorlib
@@ -320,7 +380,7 @@ MonoBehaviour:
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 21
Data: 25
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -335,7 +395,55 @@ MonoBehaviour:
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 22|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
Data: 26|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: _NoCollisionCounter
- Name: $v
Entry: 7
Data: 27|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: _NoCollisionCounter
- Name: <UserType>k__BackingField
Entry: 9
Data: 25
- Name: <SystemType>k__BackingField
Entry: 9
Data: 25
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 6
Data:
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 28|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
+51 -13
View File
@@ -14,10 +14,14 @@ public class FloorMapMarker : UdonSharpBehaviour
[SerializeField] private GameManagerRound3 _GameManager;
[SerializeField] private Material _LitLampMaterial;
private DataList _CollidingLocations = new DataList();
private int _CollisionCheckCounter = 0;
private int _NoCollisionCounter = 0;
private const int MAX_REPEAT_COLLISION_CHECKS = 3;
private const int MAX_TIME_WITH_NO_COLLISIONS = 8;
private const float TIME_BETWEEN_REPEAT_COLLISION_CHECKS = 0.15f;
@@ -28,6 +32,7 @@ public class FloorMapMarker : UdonSharpBehaviour
{
_CollidingLocations.Add(Location);
_CollisionCheckCounter = 0;
_NoCollisionCounter = 0;
if (!IsGrabbed) CheckCollisions();
}
}
@@ -39,6 +44,7 @@ public class FloorMapMarker : UdonSharpBehaviour
{
_CollidingLocations.Remove(Location);
_CollisionCheckCounter = 0;
_NoCollisionCounter = 0;
}
}
@@ -52,6 +58,7 @@ public class FloorMapMarker : UdonSharpBehaviour
LocationFindingEnabled = true;
IsGrabbed = true;
_NoCollisionCounter = 0;
_CollidingLocations.Clear();
base.OnPickup();
@@ -67,6 +74,7 @@ public class FloorMapMarker : UdonSharpBehaviour
transform.eulerAngles = new Vector3(0.0f, transform.eulerAngles.y, 0.0f);
}
_NoCollisionCounter = 0;
CheckCollisions();
base.OnDrop();
@@ -75,10 +83,12 @@ public class FloorMapMarker : UdonSharpBehaviour
public void CheckCollisions()
{
if (!LocationFindingEnabled) return;
if (!LocationFindingEnabled || IsGrabbed) return;
if (_CollidingLocations.Count > 0 && IsUpright() && !IsGrabbed)
if (_CollidingLocations.Count > 0 && IsUpright())
{
_NoCollisionCounter = 0;
for (int i = 0; i < _CollidingLocations.Count; i++)
{
FloorMapLocation Location = (FloorMapLocation)_CollidingLocations[i].Reference;
@@ -87,8 +97,7 @@ public class FloorMapMarker : UdonSharpBehaviour
bool FoundCorrectResponse = ConfirmChoice(Location.Country, Location.City);
if (FoundCorrectResponse)
{
DisableMovementCompletely(Location);
_GameManager.CorrectResponse();
SendCorrectResponse(Location);
return;
}
}
@@ -102,20 +111,24 @@ public class FloorMapMarker : UdonSharpBehaviour
}
else
{
DisableMovementCompletely();
_GameManager.IncorrectResponse();
_CollisionCheckCounter = 0;
_CollidingLocations.Clear();
SendIncorrectResponse();
}
_CollisionCheckCounter++;
}
else
{
// If the marker isn't sitting mostly upright and is not grabbed,
// don't check collisions until later, in case it becomes upright.
SendCustomEventDelayedSeconds(nameof(CheckCollisions), TIME_BETWEEN_REPEAT_COLLISION_CHECKS);
_NoCollisionCounter++;
Debug.Log("No collisions for " + _NoCollisionCounter + " ticks.");
if (_NoCollisionCounter >= MAX_TIME_WITH_NO_COLLISIONS)
{
SendIncorrectResponse();
}
else
{
// If the marker isn't sitting mostly upright and is not grabbed,
// don't check collisions until later, in case it becomes upright.
SendCustomEventDelayedSeconds(nameof(CheckCollisions), TIME_BETWEEN_REPEAT_COLLISION_CHECKS);
}
}
}
@@ -131,6 +144,31 @@ public class FloorMapMarker : UdonSharpBehaviour
return false;
}
private void SendCorrectResponse(FloorMapLocation CorrectLocation)
{
DisableMovementCompletely(CorrectLocation);
MeshRenderer MarkerMesh;
if (MarkerMesh = GetComponent<MeshRenderer>())
{
Material[] Materials = MarkerMesh.materials;
Materials[2] = _LitLampMaterial;
MarkerMesh.materials = Materials;
}
_GameManager.CorrectResponse();
}
private void SendIncorrectResponse()
{
DisableMovementCompletely();
_GameManager.IncorrectResponse();
_CollisionCheckCounter = 0;
_CollidingLocations.Clear();
}
public void EnablePickup(bool Enable)
{
VRCPickup Pickup;