diff --git a/Assets/UdonSharp/LightningRoundEffectsController.cs b/Assets/UdonSharp/LightningRoundEffectsController.cs index f0178f5..b83d289 100644 --- a/Assets/UdonSharp/LightningRoundEffectsController.cs +++ b/Assets/UdonSharp/LightningRoundEffectsController.cs @@ -49,20 +49,19 @@ public class LightningRoundEffectsController : UdonSharpBehaviour case LightningRoundEffect.Thunder: _LightningBolt.SetActive(false); _AudioManager.PlaySFX(SFXEventType.Thunder); - _Animator.SetBool("Lightning", true); break; case LightningRoundEffect.LightningStrike: _LightningBolt.SetActive(true); _AudioManager.PlaySFX(SFXEventType.Thunder); - _Animator.SetBool("Lightning", true); break; case LightningRoundEffect.ThunderAndRain: _LightningBolt.SetActive(false); _AudioManager.PlaySFX(SFXEventType.Thunder); - _Animator.SetBool("Lightning", true); break; } + _Animator.SetBool("Lightning", true); + SendCustomEventDelayedSeconds(nameof(ResetLightningRoundAnimation), 2.0f); } public void ResetLightningRoundAnimation()