Adding player tracking as we work our way to making round 3 markers better.

This commit is contained in:
2025-07-18 02:42:36 -04:00
parent e3ea75c29c
commit 6456720622
8 changed files with 232 additions and 181 deletions
@@ -44,7 +44,7 @@ MonoBehaviour:
Data:
- Name:
Entry: 12
Data: 15
Data: 16
- Name:
Entry: 7
Data:
@@ -872,16 +872,76 @@ MonoBehaviour:
Data:
- Name: $k
Entry: 1
Data: _CaseFileDictionary
Data: _CurrentWinningPlayers
- Name: $v
Entry: 7
Data: 55|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: _CaseFileDictionary
Data: _CurrentWinningPlayers
- Name: <UserType>k__BackingField
Entry: 7
Data: 56|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: System.String[], mscorlib
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 56
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 3
Data: 1
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 57|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 1
- Name:
Entry: 7
Data: 58|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
- Name:
Entry: 8
Data:
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: _CaseFileDictionary
- Name: $v
Entry: 7
Data: 59|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: _CaseFileDictionary
- Name: <UserType>k__BackingField
Entry: 7
Data: 60|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: VRC.SDK3.Data.DataDictionary, VRCSDK3
@@ -890,7 +950,7 @@ MonoBehaviour:
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 56
Data: 60
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -905,7 +965,7 @@ MonoBehaviour:
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 57|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
Data: 61|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
+10 -1
View File
@@ -47,6 +47,8 @@ public class CaseManager : UdonSharpBehaviour
[UdonSynced] private string _CaseDescription = "";
[UdonSynced] private string _StolenLoot = "";
[UdonSynced] private AccusedCrook _AccusedCrook = AccusedCrook.INDEX_MAX;
[UdonSynced] private string[] _CurrentWinningPlayers = new string[3];
private DataDictionary _CaseFileDictionary;
@@ -111,7 +113,7 @@ public class CaseManager : UdonSharpBehaviour
ErrorString = "Ensure the 'Round 3' dictionary entry is a dictionary with a key called 'Continent' and an integer value.";
}
ContinueToRound2();
ContinueToRound3();
}
else
{
@@ -204,6 +206,13 @@ public class CaseManager : UdonSharpBehaviour
}
public void SetCurrentWinningPlayers(string[] NewWinners)
{
_CurrentWinningPlayers = NewWinners;
RequestSerialization();
}
public string CrookToString(AccusedCrook Crook)
{
switch (Crook)
@@ -852,25 +852,31 @@ public class GameManagerRound1 : GameManagerBase
}
else
{
string[] WinningPlayers = new string[2];
if (SortedPlayerScores[0] == SortedPlayerScores[1])
{
// Randomly choose which player gets the first turn in the next round.
Random.InitState(Networking.GetServerTimeInMilliseconds());
VRCPlayerApi[] Randomiser = new VRCPlayerApi[2];
Randomiser[0] = Number1;
Randomiser[1] = Number2;
int RandomIndex = Random.Range(0, 2);
Randomiser[RandomIndex].SetPlayerTag("Round1State", "FirstPlace");
WinningPlayers[0] = Randomiser[RandomIndex].displayName;
WinningPlayers[1] = Randomiser[(RandomIndex + 1) % 2].displayName;
Interface.HeaderUI.text = Number1.displayName + " and " + Number2.displayName + " are tied for first place; both will move on to the next round.";
}
else
{
// Tag first place player as first place.
Number1.SetPlayerTag("Round1State", "FirstPlace");
WinningPlayers[0] = Number1.displayName;
WinningPlayers[1] = Number2.displayName;
Interface.HeaderUI.text = Number1.displayName + " and " + Number2.displayName + " will move on to the next round.";
}
_CaseManager.SetCurrentWinningPlayers(WinningPlayers);
}
return TiebreakerNeeded;
@@ -44,7 +44,7 @@ MonoBehaviour:
Data:
- Name:
Entry: 12
Data: 13
Data: 12
- Name:
Entry: 7
Data:
@@ -759,60 +759,6 @@ MonoBehaviour:
- Name:
Entry: 8
Data:
- Name:
Entry: 7
Data:
- Name: $k
Entry: 1
Data: _FailureCounter
- Name: $v
Entry: 7
Data: 49|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: _FailureCounter
- Name: <UserType>k__BackingField
Entry: 9
Data: 29
- Name: <SystemType>k__BackingField
Entry: 9
Data: 29
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
- Name:
Entry: 3
Data: 1
- Name:
Entry: 8
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
- Name: _fieldAttributes
Entry: 7
Data: 50|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 1
- Name:
Entry: 7
Data: 51|UdonSharp.UdonSyncedAttribute, UdonSharp.Runtime
- Name:
Entry: 8
Data:
- Name:
Entry: 13
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 8
Data:
- Name:
Entry: 13
Data:
@@ -48,8 +48,6 @@ public class GameManagerRound3 : GameManagerBase
private const int TIMER_LENGTH = 45;
[UdonSynced] private int _SuccessCounter = 0;
[UdonSynced] private int _FailureCounter = 0;
private const int MAX_FAILURE_COUNT = 2;
private const int MAX_SUCCESS_COUNT = 8;
@@ -57,7 +55,6 @@ public class GameManagerRound3 : GameManagerBase
{
_StageIndex = 0;
_SuccessCounter = 0;
_FailureCounter = 0;
_Timer = TIMER_LENGTH;
for (int i = 0; i < _Markers.Length; i++)
@@ -121,10 +118,7 @@ public class GameManagerRound3 : GameManagerBase
public void BeginRound()
{
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)GetCurrentMarker(),
NetworkEventTarget.Owner,
"Activated", true);
GetCurrentMarker().SendCustomNetworkEvent(NetworkEventTarget.Owner, "Activated", true);
UpdateInterface();
@@ -133,7 +127,7 @@ public class GameManagerRound3 : GameManagerBase
private void StartTimer()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
"PlayMusicLoop", MusicEventType.CarmenChaseMusic);
_GameStatus = GameStatus.Begin;
@@ -148,8 +142,7 @@ public class GameManagerRound3 : GameManagerBase
_Timer--;
if (_Timer < 0)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.Owner,
nameof(GameHasBeenLost), false);
SendCustomNetworkEvent(NetworkEventTarget.Owner, nameof(GameHasBeenLost), false);
return;
}
@@ -160,19 +153,10 @@ public class GameManagerRound3 : GameManagerBase
public void CorrectResponse()
{
PlayCorrectSound();
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)GetCurrentMarker(),
NetworkEventTarget.Owner,
"Activated", false);
_FailureCounter = 0;
_SuccessCounter++;
if (_SuccessCounter >= MAX_SUCCESS_COUNT)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.Owner,
nameof(GameHasBeenWon));
SendCustomNetworkEvent(NetworkEventTarget.Owner, nameof(GameHasBeenWon));
}
else
{
@@ -184,19 +168,7 @@ public class GameManagerRound3 : GameManagerBase
public void IncorrectResponse()
{
_FailureCounter++;
if (_FailureCounter >= MAX_FAILURE_COUNT)
{
_FailureCounter = 0;
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)GetCurrentMarker(),
NetworkEventTarget.Owner,
"Activated", false);
SetUpNextCountry();
}
PlayIncorrectSound();
SetUpNextCountry();
}
@@ -226,14 +198,10 @@ public class GameManagerRound3 : GameManagerBase
if (NextCountry < 0)
{
// If we ran out of countries, lose the game here.
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.Owner,
nameof(GameHasBeenLost), true);
SendCustomNetworkEvent(NetworkEventTarget.Owner, nameof(GameHasBeenLost), true);
return;
}
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)GetCurrentMarker(),
NetworkEventTarget.Owner,
"Activated", true);
GetCurrentMarker().SendCustomNetworkEvent(NetworkEventTarget.Owner, "Activated", true);
UpdateInterface();
}
@@ -248,7 +216,7 @@ public class GameManagerRound3 : GameManagerBase
(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
GameWinInterface.HeaderUI.text = "The player has won the game. " + _Timer + " seconds to spare.";
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
"PlaySFXLoop", SFXEventType.CarmenInJail);
SendCustomEventDelayedSeconds(nameof(StopFinalRoundMusic), 1.0f);
@@ -258,11 +226,11 @@ public class GameManagerRound3 : GameManagerBase
}
public void StopFinalRoundMusic()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All, "StopMusic");
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "StopMusic");
}
public void PlayWindDownMusic()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
"PlayMusicLoop", MusicEventType.CarmenSandiegoWindDown);
EnableInteraction("Do It, Rockapella!");
@@ -270,7 +238,7 @@ public class GameManagerRound3 : GameManagerBase
}
public void EndCarmenInJailSFX()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All, "StopSFX");
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "StopSFX");
}
[NetworkCallable]
@@ -280,10 +248,7 @@ public class GameManagerRound3 : GameManagerBase
{
for (int i = 0; i < _Markers.Length; i++)
{
NetworkCalling.SendCustomNetworkEvent(
(IUdonEventReceiver)_Markers[i],
NetworkEventTarget.Owner,
"Activated", false);
_Markers[i].SendCustomNetworkEvent(NetworkEventTarget.Owner, "Activated", false);
}
GameStatusUpdate(RanOutOfMarkers ? GameStatus.RanOutOfMarkers : GameStatus.RanOutOfTime);
@@ -304,7 +269,7 @@ public class GameManagerRound3 : GameManagerBase
(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
Interface.HeaderUI.text = "Rockin' it acapella";
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
"PlayMusicLoop", MusicEventType.CarmenSandiegoTheme);
EnableInteraction("End Game");
@@ -317,7 +282,7 @@ public class GameManagerRound3 : GameManagerBase
(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
Interface.HeaderUI.text = "Game is over. Load a new case file to start again.";
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All, "StopMusic");
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "StopMusic");
EnableInteraction("Game is over. Load a new case file to start again.");
}
@@ -336,13 +301,13 @@ public class GameManagerRound3 : GameManagerBase
public void PlayCorrectSound()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
"PlaySFX", SFXEventType.MapCorrect);
}
public void PlayIncorrectSound()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
"PlaySFX", SFXEventType.MapIncorrect);
}