- Tiebreaker panel now has a button to load a new tiebreaker question.
- Tiebreaker now auto-advances when the correct answer is chosen. - Check mark glyph is now lower resolution to save memory.
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@@ -1535,7 +1535,7 @@ public class GameManagerRound1 : GameManagerBase
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}
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private void BeginTiebreakerRound()
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public void BeginTiebreakerRound()
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{
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HostCardBetweenRoundsInterface Interface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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@@ -1641,7 +1641,8 @@ public class GameManagerRound1 : GameManagerBase
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_CameraControllerRound1.ActivateCorrectAnswerToHostAllPlayersCameraSwitcher();
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EnableInteraction("End Tiebreaker");
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AdvanceQuestion();
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//EnableInteraction("End Tiebreaker");
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}
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