Minor correction to code that isn't even used anywhere.

This commit is contained in:
Jamie Greunbaum 2026-05-21 18:32:46 -04:00
parent ba4e42a813
commit 6708177539

View File

@ -694,7 +694,7 @@ public class GameManagerRound1 : GameManagerBase
{ {
for (int i = 0; i < _PlayerPodiums.Length; i++) for (int i = 0; i < _PlayerPodiums.Length; i++)
{ {
_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "LockInChoice"); _PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.Owner, "LockInChoice");
_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.Owner, "ShowAuxiliaryMapScreen", false); _PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.Owner, "ShowAuxiliaryMapScreen", false);
} }