- Added a method for animating FOV, and added it to the ending cameras.
- Started reworking Modem cameras. - Finally fixed ScreenUV shader, so the Modem's static looks correct.
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@@ -72,6 +72,7 @@ public class GameManagerRound2 : GameManagerBase
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_CameraControllerRound2.InitialiseCameras();
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_CameraControllerRound2.DisableAllSwitchers();
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_CameraControllerRound2.SwitchToModemCamera();
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_CameraControllerRound2.ActivateHostAllPlayersCameraTrigger();
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RequestSerialization();
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