Did a lot more work on cameras, but also the video player itself. More later.
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@@ -161,7 +161,7 @@ public class GameManagerRound1 : GameManagerBase
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_GameHasBegun = false;
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_VideoPlayer.InitialiseLists(_CaseManager.GetMaps(), _CaseManager.GetVideos());
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_VideoPlayer.LoadLists(_CaseManager.GetMaps(), _CaseManager.GetVideos());
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_VideoPlayer.SetVideoIndex(_CaseManager.GetIntroVideo());
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}
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@@ -66,8 +66,6 @@ public class GameManagerRound2 : GameManagerBase
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_JailChain.Initialise();
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_JailPhone.Initialise();
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_JailPlayer.PlayVideo = false;
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SendCustomNetworkEvent(NetworkEventTarget.All, nameof(EnableAudienceSilencer), true);
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_CameraControllerRound2.InitialiseCameras();
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@@ -79,7 +77,6 @@ public class GameManagerRound2 : GameManagerBase
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public override void DeinitialiseGameMode()
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{
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_JailPlayer.PlayVideo = false;
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_JailPhone.Activate = false;
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_JailChain.Show = false;
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@@ -96,8 +96,6 @@ public class GameManagerRound3 : GameManagerBase
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public override void DeinitialiseGameMode()
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{
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_EndingPlayer.PlayVideo = false;
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_CameraControllerRound3.DeinitialiseCameras();
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base.DeinitialiseGameMode();
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