Buzz-in flashing now resets properly when the flashing is finished.
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@@ -12,15 +12,15 @@ Material:
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALPHATEST_ON
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- _ALPHAPREMULTIPLY_ON
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m_InvalidKeywords:
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- _ENABLE_GEOMETRIC_SPECULAR_AA
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 2450
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m_CustomRenderQueue: 3000
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stringTagMap:
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RenderType: TransparentCutout
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RenderType: Transparent
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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@@ -68,14 +68,14 @@ Material:
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- _BumpScale: 0.225
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlend: 10
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- _EnableGeometricSpecularAA: 1
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 1
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- _LightmapType: 0
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- _Metallic: 0
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- _Mode: 1
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- _Mode: 3
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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@@ -84,7 +84,7 @@ Material:
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _UVSec: 0
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- _ZWrite: 1
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- _ZWrite: 0
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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