- Improved camera switching code to allow for more versatile camera direction.
- Added additional camera layouts for round 2 and 3.
This commit is contained in:
@@ -116,19 +116,19 @@ MonoBehaviour:
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: _SwitchToCamera
|
||||
Data: _SwitchFunction
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 7|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: _SwitchToCamera
|
||||
Data: _SwitchFunction
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 8|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: UnityEngine.Camera, UnityEngine.CoreModule
|
||||
Data: System.String, mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
|
||||
@@ -10,14 +10,14 @@ using VRC.Udon.Common.Interfaces;
|
||||
public class CameraSwitchTrigger : UdonSharpBehaviour
|
||||
{
|
||||
[SerializeField] private CameraControllerBase _CameraController;
|
||||
[SerializeField] private Camera _SwitchToCamera;
|
||||
[SerializeField] private string _SwitchFunction;
|
||||
|
||||
|
||||
public override void OnPlayerTriggerEnter(VRCPlayerApi Player)
|
||||
{
|
||||
if (Networking.GetOwner(_CameraController.gameObject) == Networking.LocalPlayer)
|
||||
{
|
||||
_CameraController.SwitchToLiveCamera(_SwitchToCamera);
|
||||
_CameraController.SendCustomEvent(_SwitchFunction);
|
||||
}
|
||||
|
||||
base.OnPlayerTriggerEnter(Player);
|
||||
|
||||
@@ -116,19 +116,19 @@ MonoBehaviour:
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: _Cameras
|
||||
Data: _SwitchFunctions
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 7|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: _Cameras
|
||||
Data: _SwitchFunctions
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 7
|
||||
Data: 8|System.RuntimeType, mscorlib
|
||||
- Name:
|
||||
Entry: 1
|
||||
Data: UnityEngine.Camera[], UnityEngine.CoreModule
|
||||
Data: System.String[], mscorlib
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
|
||||
@@ -11,7 +11,7 @@ using VRC.Udon;
|
||||
public class CameraTimedSwitcher : UdonSharpBehaviour
|
||||
{
|
||||
[SerializeField] private CameraControllerBase _CameraController;
|
||||
[SerializeField] private Camera[] _Cameras;
|
||||
[SerializeField] private string[] _SwitchFunctions;
|
||||
|
||||
[SerializeField] private float _TimeBetweenCuts = 5.0f;
|
||||
|
||||
@@ -24,8 +24,8 @@ public class CameraTimedSwitcher : UdonSharpBehaviour
|
||||
{
|
||||
if (_Active)
|
||||
{
|
||||
_CameraController.SwitchToLiveCamera(_Cameras[_NextCameraIndex]);
|
||||
_NextCameraIndex = (_NextCameraIndex + 1) % _Cameras.Length;
|
||||
_CameraController.SendCustomEvent(_SwitchFunctions[_NextCameraIndex]);
|
||||
_NextCameraIndex = (_NextCameraIndex + 1) % _SwitchFunctions.Length;
|
||||
|
||||
SendCustomEventDelayedSeconds(nameof(SwitchToNextCamera), _TimeBetweenCuts);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user