- Added a pedestal to round 1 podiums to keep player eye heights more equal.
- Fixed an issue that seems to cause loading case files to crash.
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@@ -217,7 +217,7 @@ public class CaseManager : UdonSharpBehaviour
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public string ContinueToRound2()
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{
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_Round3Manager.DeinitialiseGameMode();
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_Round2Manager.InitialiseGameMode();
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_Round2Manager.DeinitialiseGameMode();
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_Round1Manager.DeinitialiseGameMode();
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_HostCard.SetGameManager(_Round2Manager);
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@@ -96,7 +96,6 @@ public class GameManagerBase : UdonSharpBehaviour
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{
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_AllowInteractionFromHostCard = true;
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SetOwnershipOfObjects(_CaseManager.GetHostOwner());
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EnableMicrophone(true);
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}
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