Cleaned up the way many custom network event calls were written.
This commit is contained in:
@@ -52,10 +52,7 @@ public class GameManagerRound1 : GameManagerBase
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_PlayerPodiums[i],
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NetworkEventTarget.All,
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"ResetPodium");
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "ResetPodium");
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}
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_PlayerBuzzInAllowed = new bool[_PlayerPodiums.Length];
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@@ -128,7 +125,7 @@ public class GameManagerRound1 : GameManagerBase
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MapIndices[i] = (int)Maps[i].Number;
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}
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_VideoPlayer, NetworkEventTarget.All,
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_VideoPlayer.SendCustomNetworkEvent(NetworkEventTarget.All,
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"QueueMapDownloads", MapIndices);
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}
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}
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@@ -139,13 +136,10 @@ public class GameManagerRound1 : GameManagerBase
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_PlayerPodiums[i],
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NetworkEventTarget.All,
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"DisplayScore");
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "DisplayScore");
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}
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXAtPitch", SFXEventType.Ding, AudioManager.D6);
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ShowBetweenQuestionsInterface();
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@@ -279,7 +273,7 @@ public class GameManagerRound1 : GameManagerBase
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Interface.ChoiceButtonImages[0].color = (_QuestionCorrectResponse == 1) ? Color.green : Color.red;
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXAtPitch", SFXEventType.Ding, AudioManager.As5);
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EnableInteraction("Reveal Choice 2");
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@@ -293,7 +287,7 @@ public class GameManagerRound1 : GameManagerBase
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Interface.ChoiceButtonImages[1].color = (_QuestionCorrectResponse == 2) ? Color.green : Color.red;
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXAtPitch", SFXEventType.Ding, AudioManager.C6);
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EnableInteraction("Reveal Choice 3");
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@@ -331,10 +325,11 @@ public class GameManagerRound1 : GameManagerBase
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Indices[Choice3Index] = -1;
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string[] ChoiceStrings = { Choices[0].ToString(), Choices[1].ToString(), Choices[2].ToString() };
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "SetCardChoices", ChoiceStrings, ChoiceOrder);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All,
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"SetCardChoices", ChoiceStrings, ChoiceOrder);
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}
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXAtPitch", SFXEventType.Ding, AudioManager.D6);
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EnableInteraction("Lock Answers");
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@@ -344,7 +339,7 @@ public class GameManagerRound1 : GameManagerBase
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{
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "LockInChoice");
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "LockInChoice");
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}
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HostCardMultipleChoiceInterface Interface =
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@@ -383,12 +378,12 @@ public class GameManagerRound1 : GameManagerBase
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if (IsSomeoneCorrect)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFX", SFXEventType.Round1Correct);
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}
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else
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFX", SFXEventType.Round1Incorrect);
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}
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@@ -521,7 +516,7 @@ public class GameManagerRound1 : GameManagerBase
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HostCardTheChaseInterface Interface =
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(HostCardTheChaseInterface)GetHostCardInterface(RoundSegmentType.TheChase);
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlayMusic", MusicEventType.TheChase);
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Interface.HeaderUI.text = RoundSegmentTypeToString(RoundSegmentType.TheChase);
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@@ -602,7 +597,7 @@ public class GameManagerRound1 : GameManagerBase
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}
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public void TheChaseEndClue()
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXAtPitch", SFXEventType.Ding, AudioManager.D6);
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HostCardTheChaseInterface Interface =
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@@ -656,7 +651,7 @@ public class GameManagerRound1 : GameManagerBase
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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Interface.HeaderUI.text = "Think about it...";
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlayMusic", MusicEventType.ThinkAboutIt);
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SendCustomEventDelayedSeconds(nameof(ThinkAboutItCountdownFinished), 15.0f);
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}
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@@ -683,7 +678,7 @@ public class GameManagerRound1 : GameManagerBase
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "LockInRisk");
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "LockInRisk");
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}
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EnableInteraction("Present Clues");
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@@ -703,7 +698,7 @@ public class GameManagerRound1 : GameManagerBase
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(HostCardMultipleChoiceInterface)GetHostCardInterface(RoundSegmentType.FinalRound);
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Interface.ChoiceButtonImages[0].color = (_QuestionCorrectResponse == 1) ? Color.green : Color.red;
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXAtPitch", SFXEventType.Ding, AudioManager.As5);
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EnableInteraction("Reveal Choice 2");
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@@ -716,7 +711,7 @@ public class GameManagerRound1 : GameManagerBase
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(HostCardMultipleChoiceInterface)GetHostCardInterface(RoundSegmentType.FinalRound);
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Interface.ChoiceButtonImages[1].color = (_QuestionCorrectResponse == 2) ? Color.green : Color.red;
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXAtPitch", SFXEventType.Ding, AudioManager.C6);
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EnableInteraction("Reveal Choice 3");
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@@ -754,10 +749,11 @@ public class GameManagerRound1 : GameManagerBase
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Indices[Choice3Index] = -1;
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string[] ChoiceStrings = { Choices[0].ToString(), Choices[1].ToString(), Choices[2].ToString() };
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "SetCardChoices", ChoiceStrings, ChoiceOrder);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All,
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"SetCardChoices", ChoiceStrings, ChoiceOrder);
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}
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFXAtPitch", SFXEventType.Ding, AudioManager.D6);
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EnableInteraction("Lock Answers");
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@@ -767,7 +763,7 @@ public class GameManagerRound1 : GameManagerBase
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{
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "LockInChoice");
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "LockInChoice");
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}
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HostCardMultipleChoiceInterface Interface =
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@@ -1065,9 +1061,7 @@ public class GameManagerRound1 : GameManagerBase
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int PodiumIndex = _BuzzedInPlayer - 1;
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if (PodiumIndex >= 0 && PodiumIndex < _PlayerPodiums.Length)
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{
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_PlayerPodiums[PodiumIndex],
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NetworkEventTarget.All,
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_PlayerPodiums[PodiumIndex].SendCustomNetworkEvent(NetworkEventTarget.All,
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"EnableBuzzInEffect", false);
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}
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@@ -1120,7 +1114,7 @@ public class GameManagerRound1 : GameManagerBase
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{
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableChoiceCards", true);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableChoiceCards", true);
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}
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}
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@@ -1128,7 +1122,7 @@ public class GameManagerRound1 : GameManagerBase
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{
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableChoiceCards", false);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableChoiceCards", false);
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}
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}
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@@ -1137,7 +1131,7 @@ public class GameManagerRound1 : GameManagerBase
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{
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableRiskCards", true);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableRiskCards", true);
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}
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}
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@@ -1145,7 +1139,7 @@ public class GameManagerRound1 : GameManagerBase
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{
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableRiskCards", false);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableRiskCards", false);
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}
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}
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@@ -1154,7 +1148,7 @@ public class GameManagerRound1 : GameManagerBase
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{
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableBuzzer", true);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableBuzzer", true);
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}
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}
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@@ -1162,7 +1156,7 @@ public class GameManagerRound1 : GameManagerBase
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{
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableBuzzer", false);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableBuzzer", false);
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}
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}
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@@ -1179,7 +1173,7 @@ public class GameManagerRound1 : GameManagerBase
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if (_PlayerPodiums[i].PlayerNumber == PlayerNumber)
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{
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_PlayerBuzzInAllowed[i] = true;
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableBuzzer", true);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableBuzzer", true);
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_BuzzedInPlayer = -1;
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break;
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}
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@@ -1193,9 +1187,7 @@ public class GameManagerRound1 : GameManagerBase
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int PodiumIndex = _BuzzedInPlayer - 1;
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if (PodiumIndex >= 0 && PodiumIndex < _PlayerPodiums.Length)
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{
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_PlayerPodiums[PodiumIndex],
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NetworkEventTarget.All,
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_PlayerPodiums[PodiumIndex].SendCustomNetworkEvent(NetworkEventTarget.All,
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"EnableBuzzInEffect", false);
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_BuzzedInPlayer = -1;
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}
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@@ -1215,13 +1207,11 @@ public class GameManagerRound1 : GameManagerBase
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_BuzzedInPlayer = PlayerNumber;
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RequestSerialization();
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_PlayerPodiums[PlayerIndex],
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NetworkEventTarget.All,
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_PlayerPodiums[PlayerIndex].SendCustomNetworkEvent(NetworkEventTarget.All,
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"EnableBuzzInEffect", true);
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// Play the buzzer sound globally.
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All,
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"PlaySFX", SFXEventType.Buzzer);
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}
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@@ -1236,7 +1226,7 @@ public class GameManagerRound1 : GameManagerBase
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for (int i = 0; i < _PlayerPodiums.Length; i++)
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{
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_PlayerBuzzInAllowed[i] = true;
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NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_PlayerPodiums[i], NetworkEventTarget.All, "EnableBuzzInEffect", false);
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_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableBuzzInEffect", false);
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}
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_BuzzedInPlayer = -1;
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}
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@@ -115,10 +115,7 @@ public class PlayerPodium : UdonSharpBehaviour
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{
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_ChoiceCards.gameObject.SetActive(Enable);
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_ChoiceCards.ResetCards();
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_ChoiceCards,
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NetworkEventTarget.Owner,
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"MakeChoiceTextVisible");
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_ChoiceCards.SendCustomNetworkEvent(NetworkEventTarget.Owner, "MakeChoiceTextVisible");
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}
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[NetworkCallable]
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@@ -131,10 +128,7 @@ public class PlayerPodium : UdonSharpBehaviour
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public void LockInChoice()
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{
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_ChoiceCards.LockInChoice();
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_ChoiceCards,
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NetworkEventTarget.All,
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"MakeChoiceTextVisible");
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_ChoiceCards.SendCustomNetworkEvent(NetworkEventTarget.All, "MakeChoiceTextVisible");
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}
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public bool VerifyMultipleChoiceResponse(int CorrectResponse)
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@@ -154,20 +148,14 @@ public class PlayerPodium : UdonSharpBehaviour
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{
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_RiskCards.gameObject.SetActive(Enable);
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_RiskCards.ResetCards();
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_RiskCards,
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NetworkEventTarget.Owner,
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"MakeRiskTextVisible");
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_RiskCards.SendCustomNetworkEvent(NetworkEventTarget.Owner, "MakeRiskTextVisible");
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}
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[NetworkCallable]
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public void LockInRisk()
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{
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_RiskCards.LockInChoice();
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NetworkCalling.SendCustomNetworkEvent(
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(IUdonEventReceiver)_RiskCards,
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NetworkEventTarget.All,
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"MakeRiskTextVisible");
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_RiskCards.SendCustomNetworkEvent(NetworkEventTarget.All, "MakeRiskTextVisible");
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}
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[NetworkCallable]
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Reference in New Issue
Block a user