- Implemented basic choice card selection for PC and VR.

- Added a noise normal texture to add some detail to flat-coloured objects.
This commit is contained in:
Jamie Greunbaum
2025-05-29 04:17:20 -04:00
parent a60684dd6e
commit 9114e6d99b
38 changed files with 1284 additions and 501 deletions
+6 -5
View File
@@ -13,7 +13,8 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ENABLE_GEOMETRIC_SPECULAR_AA
m_InvalidKeywords: []
m_InvalidKeywords:
- _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -25,7 +26,7 @@ Material:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 511a2a95e47da9a4fb1b0b8146ad3e70, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
@@ -42,11 +43,11 @@ Material:
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Scale: {x: 0.5, y: 0.125}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Scale: {x: 0.5, y: 0.125}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
@@ -63,7 +64,7 @@ Material:
m_Ints: []
m_Floats:
- _Bicubic: 0
- _BumpScale: 1
- _BumpScale: 0.33333334
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
+4 -3
View File
@@ -13,7 +13,8 @@ Material:
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ENABLE_GEOMETRIC_SPECULAR_AA
m_InvalidKeywords: []
m_InvalidKeywords:
- _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -25,7 +26,7 @@ Material:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 511a2a95e47da9a4fb1b0b8146ad3e70, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
@@ -63,7 +64,7 @@ Material:
m_Ints: []
m_Floats:
- _Bicubic: 0
- _BumpScale: 1
- _BumpScale: 0.33333334
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0