Camcorder has better hold functionality, and syncs its held position better.
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@ -14,7 +14,7 @@ GameObject:
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- component: {fileID: 8828735153714702202}
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- component: {fileID: 8828735153714702202}
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- component: {fileID: 2102660206917646154}
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- component: {fileID: 2102660206917646154}
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- component: {fileID: 6974892129015511453}
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- component: {fileID: 6974892129015511453}
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m_Layer: 0
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m_Layer: 22
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m_Name: Auto Level Button
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m_Name: Auto Level Button
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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@ -577,7 +577,7 @@ MonoBehaviour:
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ExactGrip: {fileID: 0}
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ExactGrip: {fileID: 0}
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allowManipulationWhenEquipped: 0
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allowManipulationWhenEquipped: 0
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orientation: 0
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orientation: 0
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AutoHold: 1
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AutoHold: 0
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InteractionText: Move camera
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InteractionText: Move camera
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UseText: Move camera
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UseText: Move camera
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useEventBroadcastType: 0
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useEventBroadcastType: 0
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@ -729,7 +729,7 @@ MonoBehaviour:
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SynchronizePosition: 0
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SynchronizePosition: 0
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AllowCollisionOwnershipTransfer: 0
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AllowCollisionOwnershipTransfer: 0
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Reliable: 0
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Reliable: 0
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_syncMethod: 2
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_syncMethod: 3
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serializedProgramAsset: {fileID: 11400000, guid: 011009d075591eb439541bd2b381210d,
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serializedProgramAsset: {fileID: 11400000, guid: 011009d075591eb439541bd2b381210d,
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type: 2}
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type: 2}
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programSource: {fileID: 11400000, guid: f2db2b81059e41b4fbce86f13207c26a, type: 2}
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programSource: {fileID: 11400000, guid: f2db2b81059e41b4fbce86f13207c26a, type: 2}
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@ -852,7 +852,7 @@ GameObject:
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- component: {fileID: 1729737708579292096}
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- component: {fileID: 1729737708579292096}
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- component: {fileID: 6613426481501616359}
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- component: {fileID: 6613426481501616359}
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- component: {fileID: 6924758242887616686}
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- component: {fileID: 6924758242887616686}
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m_Layer: 0
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m_Layer: 22
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m_Name: Viewfinder Button
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m_Name: Viewfinder Button
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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