Camcorder has better hold functionality, and syncs its held position better.

This commit is contained in:
Jamie Greunbaum 2025-05-25 22:27:16 -04:00
parent f8525d1aaa
commit 9638d05240

View File

@ -14,7 +14,7 @@ GameObject:
- component: {fileID: 8828735153714702202}
- component: {fileID: 2102660206917646154}
- component: {fileID: 6974892129015511453}
m_Layer: 0
m_Layer: 22
m_Name: Auto Level Button
m_TagString: Untagged
m_Icon: {fileID: 0}
@ -577,7 +577,7 @@ MonoBehaviour:
ExactGrip: {fileID: 0}
allowManipulationWhenEquipped: 0
orientation: 0
AutoHold: 1
AutoHold: 0
InteractionText: Move camera
UseText: Move camera
useEventBroadcastType: 0
@ -729,7 +729,7 @@ MonoBehaviour:
SynchronizePosition: 0
AllowCollisionOwnershipTransfer: 0
Reliable: 0
_syncMethod: 2
_syncMethod: 3
serializedProgramAsset: {fileID: 11400000, guid: 011009d075591eb439541bd2b381210d,
type: 2}
programSource: {fileID: 11400000, guid: f2db2b81059e41b4fbce86f13207c26a, type: 2}
@ -852,7 +852,7 @@ GameObject:
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- component: {fileID: 6924758242887616686}
m_Layer: 0
m_Layer: 22
m_Name: Viewfinder Button
m_TagString: Untagged
m_Icon: {fileID: 0}