- Video screen textures now use unshaded mobile materials instead of emissives.

- Video player render texture fixed to work on Android.
- Adjusted texture sizes for Android builds.
This commit is contained in:
2026-05-06 01:46:22 -04:00
parent 7b113a5c8a
commit 9aa4339e8c
26 changed files with 155 additions and 151 deletions
+2 -2
View File
@@ -18,12 +18,12 @@ CustomRenderTexture:
m_Height: 360
m_AntiAliasing: 1
m_MipCount: -1
m_DepthStencilFormat: 94
m_DepthStencilFormat: 0
m_ColorFormat: 8
m_MipMap: 0
m_GenerateMips: 1
m_SRGB: 0
m_UseDynamicScale: 1
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_EnableRandomWrite: 0
+2 -2
View File
@@ -95,7 +95,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 256
maxTextureSize: 128
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -108,7 +108,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 256
maxTextureSize: 128
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
+2 -2
View File
@@ -95,7 +95,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -108,7 +108,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -95,7 +95,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -108,7 +108,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -95,7 +95,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -108,7 +108,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
+2 -2
View File
@@ -95,7 +95,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -108,7 +108,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
+3 -3
View File
@@ -22,7 +22,7 @@ TextureImporter:
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmaps: 1
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
@@ -56,7 +56,7 @@ TextureImporter:
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
singleChannelComponent: 1
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
@@ -73,7 +73,7 @@ TextureImporter:
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 3
compressionQuality: 50
compressionQuality: 0
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
@@ -95,7 +95,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 64
maxTextureSize: 128
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -108,7 +108,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 64
maxTextureSize: 128
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
+2 -2
View File
@@ -95,7 +95,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1
@@ -108,7 +108,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 512
maxTextureSize: 256
resizeAlgorithm: 0
textureFormat: 50
textureCompression: 1