- Video screen textures now use unshaded mobile materials instead of emissives.

- Video player render texture fixed to work on Android.
- Adjusted texture sizes for Android builds.
This commit is contained in:
2026-05-06 01:46:22 -04:00
parent 7b113a5c8a
commit 9aa4339e8c
26 changed files with 155 additions and 151 deletions
+13 -13
View File
@@ -6,14 +6,14 @@
"com.mmmaellon.lightsync": {
"version": "1.5.0"
},
"com.vrchat.worlds": {
"version": "3.10.1"
},
"dev.onevr.vrworldtoolkit": {
"version": "3.4.1"
},
"vrckmart.easyplatformswitch": {
"version": "1.0.1"
},
"com.vrchat.worlds": {
"version": "3.10.3"
}
},
"locked": {
@@ -27,16 +27,6 @@
"com.vrchat.worlds": "^3.5.2"
}
},
"com.vrchat.worlds": {
"version": "3.10.1",
"dependencies": {
"com.vrchat.base": "3.10.1"
}
},
"com.vrchat.base": {
"version": "3.10.1",
"dependencies": {}
},
"dev.onevr.vrworldtoolkit": {
"version": "3.4.1",
"dependencies": {}
@@ -44,6 +34,16 @@
"vrckmart.easyplatformswitch": {
"version": "1.0.1",
"dependencies": {}
},
"com.vrchat.worlds": {
"version": "3.10.3",
"dependencies": {
"com.vrchat.base": "3.10.3"
}
},
"com.vrchat.base": {
"version": "3.10.3",
"dependencies": {}
}
}
}