- Floor map markers now activate properly even if being held at round start.
- Floor map markers now react to round end much more consistently and reliably.
This commit is contained in:
parent
5c26296e05
commit
ae22426488
@ -461,6 +461,7 @@ MonoBehaviour:
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LightMapsNear: []
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LightMapsNear: []
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@ -61,6 +61,8 @@ public class GameManagerRound3 : GameManagerBase
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{
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{
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base.InitialiseGameMode();
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base.InitialiseGameMode();
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_GameStatus = GameStatus.Pregame;
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_StageIndex = 0;
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_StageIndex = 0;
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SuccessCounter = 0;
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SuccessCounter = 0;
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_Markers[i].SendCustomNetworkEvent(NetworkEventTarget.All, "Initialise");
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_Markers[i].SendCustomNetworkEvent(NetworkEventTarget.All, "Initialise");
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}
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}
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_ActiveMarker = 0;
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ActiveMarker = 0;
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GetCurrentMarker().SendCustomNetworkEvent(NetworkEventTarget.All, "SetPickupable", true);
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GetCurrentMarker().SendCustomNetworkEvent(NetworkEventTarget.All, "SetPickupable", true);
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}
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}
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[NetworkCallable]
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[NetworkCallable]
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public void CorrectResponse()
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public void CorrectResponse()
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{
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{
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if (_GameStatus == GameStatus.Begin)
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{
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FloorMapMarker CurrentMarker = GetCurrentMarker();
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CurrentMarker.SendCustomNetworkEvent(NetworkEventTarget.Owner, "SetLit", true);
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PlayCorrectSound();
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PlayCorrectSound();
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SuccessCounter++;
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SuccessCounter++;
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RequestSerialization();
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RequestSerialization();
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}
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}
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}
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[NetworkCallable]
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[NetworkCallable]
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public void IncorrectResponse()
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public void IncorrectResponse()
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{
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if (_GameStatus == GameStatus.Begin)
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{
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{
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PlayIncorrectSound();
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PlayIncorrectSound();
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RequestSerialization();
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RequestSerialization();
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}
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}
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}
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public FloorMap GetCurrentMap()
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public FloorMap GetCurrentMap()
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}
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}
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private void ActivateMarker()
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private void ActivateMarker()
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{
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if (_GameStatus == GameStatus.Begin)
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{
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{
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if (ActiveMarker >= FloorMap.MAX_SELECTED_COUNTRIES)
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if (ActiveMarker >= FloorMap.MAX_SELECTED_COUNTRIES)
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{
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{
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UpdateInterface();
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UpdateInterface();
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GetCurrentMarker().SendCustomNetworkEvent(NetworkEventTarget.Owner, "Activated", true);
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GetCurrentMarker().SendCustomNetworkEvent(NetworkEventTarget.Owner, "Activated", true);
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}
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}
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}
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[NetworkCallable]
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[NetworkCallable]
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public void GameHasBeenWon()
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public void GameHasBeenWon()
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{
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{
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_RunTimer = false;
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_RunTimer = false;
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if ((int)_GameStatus <= (int)GameStatus.Begin)
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if (_GameStatus == GameStatus.Begin)
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{
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{
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GameStatusUpdate(GameStatus.Win);
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GameStatusUpdate(GameStatus.Win);
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HostCardBetweenRoundsInterface GameWinInterface =
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HostCardBetweenRoundsInterface GameWinInterface =
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
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GameWinInterface.HeaderUI.text = "The player has won the game.";
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GameWinInterface.HeaderUI.text = GetRound3PlayerName() + " has won the game.";
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GameWinInterface.CommentUI.text =
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GameWinInterface.CommentUI.text =
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"- " + _Timer + " seconds to spare.\n" +
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"- " + _Timer + " seconds to spare.\n" +
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"- There's one more thing I want you to do for us. You know what it is...";
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"- There's one more thing I want you to do for us. You know what it is...";
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public void EndCarmenInJailSFX()
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public void EndCarmenInJailSFX()
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{
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{
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "StopSFX");
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_AudioManager.SendCustomNetworkEvent(NetworkEventTarget.All, "StopSFX");
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string[] CurrentWinner = _CaseManager.GetCurrentWinningPlayers();
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if (CurrentWinner == null || CurrentWinner.Length != 1)
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_CaptureCarmenNewspaper.SendCustomNetworkEvent(NetworkEventTarget.All, "PlayWinAnimation", GetRound3PlayerName());
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{
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CurrentWinner = new string[1];
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CurrentWinner[0] = Networking.GetOwner(gameObject).displayName;
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}
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_CaptureCarmenNewspaper.SendCustomNetworkEvent(NetworkEventTarget.All, "PlayWinAnimation", CurrentWinner[0]);
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}
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}
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[NetworkCallable]
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[NetworkCallable]
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{
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{
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_RunTimer = false;
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_RunTimer = false;
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||||||
if (_GameStatus != GameStatus.Win)
|
if (_GameStatus == GameStatus.Begin)
|
||||||
{
|
{
|
||||||
GameStatusUpdate(RanOutOfMarkers ? GameStatus.RanOutOfMarkers : GameStatus.RanOutOfTime);
|
GameStatusUpdate(RanOutOfMarkers ? GameStatus.RanOutOfMarkers : GameStatus.RanOutOfTime);
|
||||||
|
|
||||||
@ -445,6 +453,16 @@ public class GameManagerRound3 : GameManagerBase
|
|||||||
CaptureCarmenInterface.CommentUI.text = City + ", " + Region + Country;
|
CaptureCarmenInterface.CommentUI.text = City + ", " + Region + Country;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private string GetRound3PlayerName()
|
||||||
|
{
|
||||||
|
string[] CurrentWinner = _CaseManager.GetCurrentWinningPlayers();
|
||||||
|
if (CurrentWinner == null || CurrentWinner.Length != 1)
|
||||||
|
{
|
||||||
|
return "The player";
|
||||||
|
}
|
||||||
|
return CurrentWinner[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
protected override HostCardInterfaceBase GetHostCardInterface(RoundSegmentType Question)
|
protected override HostCardInterfaceBase GetHostCardInterface(RoundSegmentType Question)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -150,11 +150,6 @@ public class FloorMapMarker : UdonSharpBehaviour
|
|||||||
|
|
||||||
public void CheckCollisionsLoop()
|
public void CheckCollisionsLoop()
|
||||||
{
|
{
|
||||||
if (Active)
|
|
||||||
{
|
|
||||||
SendCustomEventDelayedSeconds(nameof(CheckCollisionsLoop), TIME_BETWEEN_REPEAT_COLLISION_CHECKS);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_EnableCollisionChecks && !IsGrabbed)
|
if (_EnableCollisionChecks && !IsGrabbed)
|
||||||
{
|
{
|
||||||
if (_CollidingLocations.Count > 0 && IsUpright())
|
if (_CollidingLocations.Count > 0 && IsUpright())
|
||||||
@ -190,6 +185,11 @@ public class FloorMapMarker : UdonSharpBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (Active)
|
||||||
|
{
|
||||||
|
SendCustomEventDelayedSeconds(nameof(CheckCollisionsLoop), TIME_BETWEEN_REPEAT_COLLISION_CHECKS);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -208,7 +208,6 @@ public class FloorMapMarker : UdonSharpBehaviour
|
|||||||
{
|
{
|
||||||
DisableMovementCompletely(CorrectLocation);
|
DisableMovementCompletely(CorrectLocation);
|
||||||
|
|
||||||
IsLit = true;
|
|
||||||
Active = false;
|
Active = false;
|
||||||
_EnableCollisionChecks = false;
|
_EnableCollisionChecks = false;
|
||||||
_UsedUp = true;
|
_UsedUp = true;
|
||||||
@ -242,15 +241,22 @@ public class FloorMapMarker : UdonSharpBehaviour
|
|||||||
public void Activated(bool SetActive)
|
public void Activated(bool SetActive)
|
||||||
{
|
{
|
||||||
Active = SetActive;
|
Active = SetActive;
|
||||||
RequestSerialization();
|
|
||||||
}
|
}
|
||||||
private void ReactToActivation()
|
private void ReactToActivation()
|
||||||
{
|
{
|
||||||
_PickupComponent.pickupable = Active;
|
_PickupComponent.pickupable = Active;
|
||||||
|
if (IsGrabbed) _EnableCollisionChecks = true;
|
||||||
|
|
||||||
SendCustomEventDelayedSeconds(nameof(CheckCollisionsLoop), TIME_BETWEEN_REPEAT_COLLISION_CHECKS);
|
SendCustomEventDelayedSeconds(nameof(CheckCollisionsLoop), TIME_BETWEEN_REPEAT_COLLISION_CHECKS);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[NetworkCallable]
|
||||||
|
public void SetLit(bool Lit)
|
||||||
|
{
|
||||||
|
IsLit = Lit;
|
||||||
|
RequestSerialization();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public bool IsUsedUp()
|
public bool IsUsedUp()
|
||||||
{
|
{
|
||||||
@ -283,6 +289,7 @@ public class FloorMapMarker : UdonSharpBehaviour
|
|||||||
{
|
{
|
||||||
_Active = value;
|
_Active = value;
|
||||||
ReactToActivation();
|
ReactToActivation();
|
||||||
|
RequestSerialization();
|
||||||
}
|
}
|
||||||
get => _Active;
|
get => _Active;
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user