Made the spinning newspaper a render target so it can be shown on camera.
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@@ -422,7 +422,7 @@ GameObject:
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- component: {fileID: 8974211262632548065}
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- component: {fileID: 3627944098001172186}
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- component: {fileID: 5807763379893679145}
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m_Layer: 5
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m_Layer: 0
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m_Name: Canvas
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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@@ -674,6 +674,16 @@ PrefabInstance:
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propertyPath: m_ConstrainProportionsScale
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: -7511558181221131132, guid: d71e5b9eaf8bc6043bdefe174c9de73d,
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type: 3}
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propertyPath: m_CastShadows
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: -7511558181221131132, guid: d71e5b9eaf8bc6043bdefe174c9de73d,
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type: 3}
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propertyPath: m_ReceiveShadows
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: -7511558181221131132, guid: d71e5b9eaf8bc6043bdefe174c9de73d,
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type: 3}
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propertyPath: m_Materials.Array.data[0]
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