- Decreased glossiness for paint materials.
- View tablet spawns in the correct orientation on player respawn. - Added posters, cardboard boxes, barrel, and fire hydrant to alleyway. - Adjusted UV maps for corkboard in round 1. - Added travel posters and shipping crates to round 2 room. - Wall behind players in round 2 moved further back and made slightly larger. - Added moulding and split colours to round 2 walls. - Remade round 2 modem sign SDF textures, making them clearer to read. - Tweaked lightmaps for the location board in round 2. - Lowered resolution of poster and magazine cover textures. - Increased compression on VHS cassette texture. - Posters that were previously shadow casters no longer are. - Camera models also no longer cast shadows.
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