- Added a placeholder jail call camera overlay.

- Tile floors and pedestals now have double-sided GI, making lightmaps cleaner.
- Removed unnecessary collision from the location board.
- Camera overlays now all default to inactive and zero scale.
This commit is contained in:
2026-05-07 02:45:09 -04:00
parent e52ab0d43d
commit bd2b80e9f9
42 changed files with 1571 additions and 1428 deletions
+1 -1
View File
@@ -19,7 +19,7 @@ Material:
- _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []