- All data files moved to the BunnyCDN servers.

- Added all the rest of the In Jail sounds for all crooks.
- Adjusted format of the ACME Crimenet Computer presentation JSON.
- Cameras are now properly deactivated when cameras are disabled.
This commit is contained in:
2025-11-27 03:59:09 -05:00
parent 3c5d94425d
commit c739ceda2a
26 changed files with 410 additions and 87 deletions
@@ -22,6 +22,11 @@ public class FullCameraSystem : UdonSharpBehaviour
_CameraSystem.gameObject.SetActive(true);
_CameraSystem.Authorize();
foreach (Camera Cam in _CameraSystem.camerasObjects)
{
Cam.gameObject.SetActive(true);
}
}
public void CameraDisabled()
@@ -35,5 +40,10 @@ public class FullCameraSystem : UdonSharpBehaviour
_CameraSystem.Deauthorize();
_CameraSystem.gameObject.SetActive(false);
foreach (Camera Cam in _CameraSystem.camerasObjects)
{
Cam.gameObject.SetActive(false);
}
}
}
@@ -355,9 +355,12 @@ public class GameManagerRound1 : GameManagerBase
string UntranslatedText = "";
string TranslatedText = "";
if (Presentation.ContainsKey("Untranslated Text Placeholder") && Presentation.ContainsKey("Translated Text"))
if (Presentation.ContainsKey("Clue Text"))
{
UntranslatedText = Presentation["Clue Text"].String;
}
if (Presentation.ContainsKey("Translated Text"))
{
UntranslatedText = Presentation["Untranslated Text Placeholder"].String;
TranslatedText = Presentation["Translated Text"].String;
}