- Video player now works on auxilliary screens.

- The Chase modified to be much faster paced, and easier to read clues faster.
- Text on the host card during round 2 is hopefully a lot more readable now.
- Added simple teleports from backstage to the play area.
This commit is contained in:
Jamie Greunbaum 2025-08-01 23:34:55 -04:00
parent 7657b8759f
commit cc7a4cd299
58 changed files with 9022 additions and 388 deletions

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<Compile Include="Assets\UdonSharp\Maps\FloorMapLocation.cs" />
<Compile Include="Assets\UdonSharp\Podium\ChoiceCardGroup.cs" />
<Compile Include="Assets\UdonSharp\PlayerTeleporter.cs" />
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<Compile Include="Assets\UdonSharp\Host Card Interfaces\HostCardRecoverTheLootInterface.cs" />
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@ -522,9 +522,17 @@ public class GameManagerRound1 : GameManagerBase
EnableInteraction("Here We Go");
}
private void NewTheChaseClue(int Clue)
private void TheChaseCluesLoop()
{
DataDictionary CurrentClue = _CurrentQuestion["Clues"].DataList[Clue - 1].DataDictionary;
DataList CluesList = _CurrentQuestion["Clues"].DataList;
if (_QuestionSubstage >= CluesList.Count)
{
_QuestionSubstage = 0;
EnableInteraction("End The Chase");
return;
}
DataDictionary CurrentClue = _CurrentQuestion["Clues"].DataList[_QuestionSubstage].DataDictionary;
HostCardTheChaseInterface Interface =
(HostCardTheChaseInterface)GetHostCardInterface(RoundSegmentType.TheChase);
@ -546,10 +554,14 @@ public class GameManagerRound1 : GameManagerBase
Interface.ChoiceButtons[i].interactable = true;
}
_VideoPlayer.SubMapIndex = (Clue - 1) * 2;
SendCustomEventDelayedSeconds(nameof(DisplayNextChaseMap), 1.25f);
EnableBuzzInPeriodForAllPlayers();
}
public void DisplayNextChaseMap()
{
_VideoPlayer.SubMapIndex = _QuestionSubstage * 2;
}
private void TheChaseCheckAnswer(int Answer)
{
@ -596,7 +608,9 @@ public class GameManagerRound1 : GameManagerBase
_VideoPlayer.SubMapIndex++;
EnableInteraction("Next Question");
_QuestionSubstage++;
AdvanceQuestion();
}
@ -1297,11 +1311,7 @@ public class GameManagerRound1 : GameManagerBase
{
case 1: BeginTheChase(); break;
case 2: PlayTheChaseMusic(); break;
case 3: NewTheChaseClue(1); break;
case 4: NewTheChaseClue(2); break;
case 5: NewTheChaseClue(3); break;
case 6: NewTheChaseClue(4); break;
case 7: NewTheChaseClue(5); break;
case 3: TheChaseCluesLoop(); break;
case 8: AdvanceToNextQuestion(); break;
default: break;
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View File

@ -29,6 +29,11 @@ public class GameManagerRound2 : GameManagerBase
[UdonSynced] private int _CurrentPlayerCounter = 0;
[UdonSynced] private string[] _Players = new string[2];
private readonly Color COLOR_STANDARD = new Color(0.78431f, 0.78431f, 0.78431f);
private readonly Color COLOR_RED = new Color(0.78431f, 0.0f, 0.0f);
private readonly Color COLOR_YELLOW = new Color(0.78431f, 0.78431f, 0.0f);
private readonly Color COLOR_GREEN = new Color(0.0f, 0.78431f, 0.0f);
public override void InitialiseGameMode()
{
@ -125,7 +130,7 @@ public class GameManagerRound2 : GameManagerBase
HostCardRecoverTheLootInterface RecoverTheLootInterface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
RecoverTheLootInterface.SetComment(_Players[_CurrentPlayerCounter % _Players.Length] + ", you're up first.", Color.black);
RecoverTheLootInterface.SetComment(_Players[_CurrentPlayerCounter % _Players.Length] + ", you're up first.", COLOR_STANDARD);
RecoverTheLootInterface.EnableAllPanelButtons(true);
for (int i = 0; i < _Landmarks.Length; i++)
@ -142,14 +147,14 @@ public class GameManagerRound2 : GameManagerBase
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("On the right track. You get a free turn.", Color.green);
Interface.SetComment("On the right track. You get a free turn.", COLOR_GREEN);
}
public void AlmostThere()
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Almost got it. Another free turn.", Color.yellow);
Interface.SetComment("Almost got it. Another free turn.", COLOR_YELLOW);
}
public void OutOfOrder(PanelType Type)
@ -171,7 +176,7 @@ public class GameManagerRound2 : GameManagerBase
break;
}
Interface.SetComment("Found " + PanelToken + ". Remember the order: loot, warrant, crook. Use some strategy.", Color.yellow);
Interface.SetComment("Found " + PanelToken + ". Remember the order: loot, warrant, crook. Use some strategy.", COLOR_YELLOW);
}
// All of these next functions are the end of a turn, and should disable
@ -180,7 +185,7 @@ public class GameManagerRound2 : GameManagerBase
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Nothing there.", Color.black);
Interface.SetComment("Nothing there.", COLOR_STANDARD);
Interface.EnableAllPanelButtons(false);
}
@ -189,7 +194,7 @@ public class GameManagerRound2 : GameManagerBase
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Already tried that one.", Color.black);
Interface.SetComment("Already tried that one.", COLOR_STANDARD);
Interface.EnableAllPanelButtons(false);
}
@ -198,7 +203,7 @@ public class GameManagerRound2 : GameManagerBase
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Nice strategy.", Color.green);
Interface.SetComment("Nice strategy.", COLOR_GREEN);
Interface.EnableAllPanelButtons(false);
}
@ -213,7 +218,7 @@ public class GameManagerRound2 : GameManagerBase
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment("Winner! Congratulations, " + Winner[0], Color.red);
Interface.SetComment("Winner! Congratulations, " + Winner[0], COLOR_RED);
Interface.EnableAllPanelButtons(false);
@ -247,7 +252,7 @@ public class GameManagerRound2 : GameManagerBase
{
HostCardRecoverTheLootInterface Interface =
(HostCardRecoverTheLootInterface)GetHostCardInterface(RoundSegmentType.RecoverTheLoot);
Interface.SetComment(_Players[_CurrentPlayerCounter % _Players.Length] + ", your turn.", Color.black);
Interface.SetComment(_Players[_CurrentPlayerCounter % _Players.Length] + ", your turn.", COLOR_STANDARD);
Interface.EnableAllPanelButtons(true);
}

View File

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@ -0,0 +1,40 @@

using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class PlayerTeleporter : UdonSharpBehaviour
{
[SerializeField] private Transform _HostTeleportLocation;
[SerializeField] private Transform _Player1TeleportLocation;
[SerializeField] private Transform _Player2TeleportLocation;
[SerializeField] private Transform _Player3TeleportLocation;
[Space]
[SerializeField] private Transform _ModemArrivalsTeleportLocation;
public void TeleportToHostPosition()
{
Networking.LocalPlayer.TeleportTo(_HostTeleportLocation.position, _HostTeleportLocation.rotation);
}
public void TeleportToPlayer1Position()
{
Networking.LocalPlayer.TeleportTo(_Player1TeleportLocation.position, _Player1TeleportLocation.rotation);
}
public void TeleportToPlayer2Position()
{
Networking.LocalPlayer.TeleportTo(_Player2TeleportLocation.position, _Player2TeleportLocation.rotation);
}
public void TeleportToPlayer3Position()
{
Networking.LocalPlayer.TeleportTo(_Player3TeleportLocation.position, _Player3TeleportLocation.rotation);
}
}

View File

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@ -12,7 +12,7 @@ MonoBehaviour:
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m_Name: InteractToggle
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m_VirtualVoiceCount: 32
m_RealVoiceCount: 24
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View File

@ -1127,14 +1127,14 @@
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