- CameraTimedSwitcher now supports single-loop camera switches.

- CameraTimedSwitcher now supports unique timings for each cut.
- CameraTimedSwitcher now executes callbacks correctly and consistently.
This commit is contained in:
2025-12-23 14:54:00 -05:00
parent 27abad7657
commit e035f26d8d
7 changed files with 558 additions and 224 deletions
@@ -302,7 +302,7 @@ public class GameManagerRound2 : GameManagerBase
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"StopMusic");
_CameraControllerRound2.DisableAllSwitchers();
_CameraControllerRound2.ActivateLocationBoardAndWinningPlayerCameraSwitcher();
AdvanceRound();
}
@@ -321,8 +321,6 @@ public class GameManagerRound2 : GameManagerBase
_JailChain.Show = true;
SwitchToCurrentPlayerCamera();
EnableInteraction("Phone Call");
}