Using buzzers to test a new method for manually synced pickups. Needs testing.

This commit is contained in:
Jamie Greunbaum 2026-05-14 03:33:26 -04:00
parent c3896b06d1
commit e410390075
12 changed files with 1014 additions and 582 deletions

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@ -142,6 +142,7 @@
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<Compile Include="Assets\UdonSharp\Host Card Interfaces\HostCardInterfaceBase.cs" /> <Compile Include="Assets\UdonSharp\Host Card Interfaces\HostCardInterfaceBase.cs" />
<Compile Include="Assets\VRChatCameraSystem\Ottpossum\Camera System\Scripts\EventCameraSystem.cs" /> <Compile Include="Assets\VRChatCameraSystem\Ottpossum\Camera System\Scripts\EventCameraSystem.cs" />
<Compile Include="Assets\UdonSharp\Interacts\PickupUseCallback.cs" />
<Compile Include="Assets\UdonSharp\Overlay\CameraOverlay.cs" /> <Compile Include="Assets\UdonSharp\Overlay\CameraOverlay.cs" />
<Compile Include="Assets\UdonSharp\Video Music Clue\VideoMusicClueSkateboard.cs" /> <Compile Include="Assets\UdonSharp\Video Music Clue\VideoMusicClueSkateboard.cs" />
<Compile Include="Assets\UdonSharp\StationGraphUSharp.cs" /> <Compile Include="Assets\UdonSharp\StationGraphUSharp.cs" />

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View File

@ -1690,7 +1690,7 @@ public class GameManagerRound1 : GameManagerBase
{ {
for (int i = 0; i < _PlayerPodiums.Length; i++) for (int i = 0; i < _PlayerPodiums.Length; i++)
{ {
_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableBuzzer", true); _PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.Owner, "EnableBuzzer", true);
} }
} }
@ -1698,7 +1698,7 @@ public class GameManagerRound1 : GameManagerBase
{ {
for (int i = 0; i < _PlayerPodiums.Length; i++) for (int i = 0; i < _PlayerPodiums.Length; i++)
{ {
_PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.All, "EnableBuzzer", false); _PlayerPodiums[i].SendCustomNetworkEvent(NetworkEventTarget.Owner, "EnableBuzzer", false);
} }
} }

View File

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@ -0,0 +1,35 @@

using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
public class PickupUseCallback : UdonSharpBehaviour
{
[SerializeField] private UdonSharpBehaviour _CallbackObject;
[Space]
[SerializeField] private string _UseDownCallbackFunction;
[SerializeField] private string _UseUpCallbackFunction;
public override void OnPickupUseDown()
{
if (_UseDownCallbackFunction != "" && Utilities.IsValid(_CallbackObject))
{
_CallbackObject.SendCustomEvent(_UseDownCallbackFunction);
}
base.OnPickupUseDown();
}
public override void OnPickupUseUp()
{
if (_UseUpCallbackFunction != "" && Utilities.IsValid(_CallbackObject))
{
_CallbackObject.SendCustomEvent(_UseUpCallbackFunction);
}
base.OnPickupUseUp();
}
}

View File

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@ -176,25 +185,25 @@ MonoBehaviour:
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View File

@ -1,25 +1,42 @@
 
using UdonSharp; using UdonSharp;
using UnityEngine; using UnityEngine;
using VRC.SDK3.UdonNetworkCalling;
using VRC.Udon.Common.Interfaces; using VRC.Udon.Common.Interfaces;
using VRC.SDKBase; using VRC.SDKBase;
using VRC.Udon; using VRC.Udon.Common;
using VRC.SDK3.Components;
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public class Buzzer : UdonSharpBehaviour public class Buzzer : UdonSharpBehaviour
{ {
[SerializeField] private GameManagerRound1 _GameManager;
[Space]
[SerializeField] private PlayerPodium _Podium; [SerializeField] private PlayerPodium _Podium;
[SerializeField] private Animator _Animator; [SerializeField] private Animator _Animator;
[SerializeField] private VRCPickup _Pickup;
private GameManagerRound1 _GameManager; [UdonSynced] private bool _Enabled = false;
[UdonSynced] private bool _TriggerPulled = false;
public void SetGameManager(GameManagerRound1 Manager) public override void OnDeserialization(DeserializationResult Result)
{ {
_GameManager = Manager; _Enable_Synced();
_TriggerPulled_Synced();
base.OnDeserialization(Result);
} }
public override void OnPickupUseDown()
public void Enable(bool EnableBuzzer)
{
_Enabled = EnableBuzzer;
_Enable_Synced();
RequestSerialization();
}
public void BuzzerUseDown()
{ {
VRCPlayerApi LocalPlayer = Networking.LocalPlayer; VRCPlayerApi LocalPlayer = Networking.LocalPlayer;
if (_Podium.GetPlayerID() == LocalPlayer.playerId) if (_Podium.GetPlayerID() == LocalPlayer.playerId)
@ -28,15 +45,33 @@ public class Buzzer : UdonSharpBehaviour
"PlayerBuzzedIn", _Podium.PlayerNumber); "PlayerBuzzedIn", _Podium.PlayerNumber);
} }
_Animator.SetBool("Trigger Pull", true); _TriggerPulled = true;
_TriggerPulled_Synced();
RequestSerialization();
base.OnPickupUseDown(); base.OnPickupUseDown();
} }
public override void OnPickupUseUp() public void BuzzerUseUp()
{ {
_Animator.SetBool("Trigger Pull", false); _TriggerPulled = false;
_TriggerPulled_Synced();
RequestSerialization();
base.OnPickupUseUp(); base.OnPickupUseUp();
} }
private void _Enable_Synced()
{
_Pickup.gameObject.SetActive(_Enabled);
_Pickup.transform.localPosition = Vector3.zero;
_Pickup.transform.localEulerAngles = Vector3.zero;
_Pickup.pickupable = Networking.IsOwner(gameObject);
}
private void _TriggerPulled_Synced()
{
_Animator.SetBool("Trigger Pull", _TriggerPulled);
}
} }

View File

@ -62,7 +62,6 @@ public class PlayerPodium : UdonSharpBehaviour
void Start() void Start()
{ {
ResetPodium(); ResetPodium();
_Buzzer.SetGameManager(_GameManager);
} }
public override void OnPlayerLeft(VRCPlayerApi Player) public override void OnPlayerLeft(VRCPlayerApi Player)
@ -249,9 +248,7 @@ public class PlayerPodium : UdonSharpBehaviour
[NetworkCallable] [NetworkCallable]
public void EnableBuzzer(bool Enable) public void EnableBuzzer(bool Enable)
{ {
_Buzzer.gameObject.SetActive(Enable); _Buzzer.Enable(Enable);
_Buzzer.transform.localPosition = Vector3.zero;
_Buzzer.transform.localEulerAngles = Vector3.zero;
} }
[NetworkCallable] [NetworkCallable]