- Maps now properly reset when randomised.

- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
This commit is contained in:
Jamie Greunbaum
2025-06-30 02:37:34 -04:00
parent 615ef7de5b
commit e557398084
36 changed files with 1117 additions and 455 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ Shader "Carmen/Maps/SDF Map Borders"
void surf (Input IN, inout SurfaceOutputVRC o)
{
half linestep = step(UNITY_SAMPLE_TEX2D(_MainTex, IN.uv_MainTex), 0.0075);
half linestep = step(UNITY_SAMPLE_TEX2D(_MainTex, IN.uv_MainTex), 0.025);
o.Albedo = lerp(UNITY_SAMPLE_TEX2D(_ColourTex, IN.uv_MainTex), half4(0.0, 0.0, 0.0, 1.0), linestep);
o.Alpha = 1.0f;
}