- Maps now properly reset when randomised.
- Some countries are now "hard mode" options, and are not chosen by default. - Map dot switched to a quad to save on triangles. - Map borders SDF updated to be more repeatable when making new maps. - Added looping options to SFX. - Added a "Carmen In Jail" SFX event. - Added a curved TV monitor model for video player. - Added a loot image URL setting for the case list entries.
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@@ -60,7 +60,7 @@ Shader "Carmen/Maps/SDF Map Borders"
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void surf (Input IN, inout SurfaceOutputVRC o)
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{
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half linestep = step(UNITY_SAMPLE_TEX2D(_MainTex, IN.uv_MainTex), 0.0075);
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half linestep = step(UNITY_SAMPLE_TEX2D(_MainTex, IN.uv_MainTex), 0.025);
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o.Albedo = lerp(UNITY_SAMPLE_TEX2D(_ColourTex, IN.uv_MainTex), half4(0.0, 0.0, 0.0, 1.0), linestep);
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o.Alpha = 1.0f;
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}
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