- Maps now properly reset when randomised.

- Some countries are now "hard mode" options, and are not chosen by default.
- Map dot switched to a quad to save on triangles.
- Map borders SDF updated to be more repeatable when making new maps.
- Added looping options to SFX.
- Added a "Carmen In Jail" SFX event.
- Added a curved TV monitor model for video player.
- Added a loot image URL setting for the case list entries.
This commit is contained in:
Jamie Greunbaum
2025-06-30 02:37:34 -04:00
parent 615ef7de5b
commit e557398084
36 changed files with 1117 additions and 455 deletions
@@ -94,7 +94,7 @@ public class CaseManager : UdonSharpBehaviour
ErrorString = "Ensure the 'Round 3' dictionary entry is a dictionary with a key called 'Continent' and an integer value.";
}
ContinueToRound1();
ContinueToRound3();
}
else
{
@@ -170,25 +170,19 @@ MonoBehaviour:
Data:
- Name: $k
Entry: 1
Data: MapFiles
Data: LootImage
- Name: $v
Entry: 7
Data: 10|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: MapFiles
Data: LootImage
- Name: <UserType>k__BackingField
Entry: 7
Data: 11|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: VRC.SDKBase.VRCUrl[], VRCSDKBase
- Name:
Entry: 8
Data:
Entry: 9
Data: 8
- Name: <SystemType>k__BackingField
Entry: 9
Data: 11
Data: 8
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -203,7 +197,7 @@ MonoBehaviour:
Data: true
- Name: _fieldAttributes
Entry: 7
Data: 12|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
Data: 11|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
@@ -224,19 +218,25 @@ MonoBehaviour:
Data:
- Name: $k
Entry: 1
Data: VideoFiles
Data: MapFiles
- Name: $v
Entry: 7
Data: 13|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
Data: 12|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: VideoFiles
Data: MapFiles
- Name: <UserType>k__BackingField
Entry: 9
Data: 11
Entry: 7
Data: 13|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: VRC.SDKBase.VRCUrl[], VRCSDKBase
- Name:
Entry: 8
Data:
- Name: <SystemType>k__BackingField
Entry: 9
Data: 11
Data: 13
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -272,25 +272,19 @@ MonoBehaviour:
Data:
- Name: $k
Entry: 1
Data: _DeserialisedData
Data: VideoFiles
- Name: $v
Entry: 7
Data: 15|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
- Name: <Name>k__BackingField
Entry: 1
Data: _DeserialisedData
Data: VideoFiles
- Name: <UserType>k__BackingField
Entry: 7
Data: 16|System.RuntimeType, mscorlib
- Name:
Entry: 1
Data: VRC.SDK3.Data.DataDictionary, VRCSDK3
- Name:
Entry: 8
Data:
Entry: 9
Data: 13
- Name: <SystemType>k__BackingField
Entry: 9
Data: 16
Data: 13
- Name: <SyncMode>k__BackingField
Entry: 7
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
@@ -302,10 +296,10 @@ MonoBehaviour:
Data:
- Name: <IsSerialized>k__BackingField
Entry: 5
Data: false
Data: true
- Name: _fieldAttributes
Entry: 7
Data: 17|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
Data: 16|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
- Name:
Entry: 12
Data: 0
@@ -10,11 +10,10 @@ public class CaseManagerListEntry : UdonSharpBehaviour
public VRCUrl CaseFileURL;
public VRCUrl LootImage;
public VRCUrl[] MapFiles;
public VRCUrl[] VideoFiles;
private DataDictionary _DeserialisedData;
public void LoadCaseFile()
{
@@ -42,7 +42,7 @@ public class GameManagerRound3 : GameManagerBase
[UdonSynced] private GameStatus _GameStatus = GameStatus.Pregame;
[UdonSynced] private int _Timer = TIMER_LENGTH;
private const float LENGTH_OF_ONE_SECOND = 1.04444444444444444f;
private const float LENGTH_OF_ONE_SECOND = 1.022222222222222222222f;
private const int TIMER_LENGTH = 45;
[UdonSynced] private int _SuccessCounter = 0;
@@ -75,8 +75,7 @@ public class GameManagerRound3 : GameManagerBase
}
FloorMap CurrentMap = GetCurrentMap();
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)CurrentMap,
NetworkEventTarget.Owner,
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)CurrentMap, NetworkEventTarget.Owner,
"RandomiseCountries");
}
else
@@ -110,8 +109,7 @@ public class GameManagerRound3 : GameManagerBase
private void StartTimer()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager,
NetworkEventTarget.All,
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"PlayMusicLoop", MusicEventType.CarmenChaseMusic);
_GameStatus = GameStatus.Begin;
@@ -126,8 +124,7 @@ public class GameManagerRound3 : GameManagerBase
_Timer--;
if (_Timer < 0)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this,
NetworkEventTarget.Owner,
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.Owner,
nameof(GameHasBeenLost), false);
return;
}
@@ -148,8 +145,7 @@ public class GameManagerRound3 : GameManagerBase
_SuccessCounter++;
if (_SuccessCounter >= MAX_SUCCESS_COUNT)
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this,
NetworkEventTarget.Owner,
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.Owner,
nameof(GameHasBeenWon));
}
else
@@ -202,8 +198,7 @@ public class GameManagerRound3 : GameManagerBase
if (NextCountry < 0)
{
// If we ran out of countries, lose the game here.
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this,
NetworkEventTarget.Owner,
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)this, NetworkEventTarget.Owner,
nameof(GameHasBeenLost), true);
return;
}
@@ -223,11 +218,23 @@ public class GameManagerRound3 : GameManagerBase
(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
GameWinInterface.HeaderUI.text = "The player has won the game. " + _Timer + " seconds to spare.";
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager,
NetworkEventTarget.All,
"PlayMusicLoop", MusicEventType.CarmenSandiegoWindDown);
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"PlaySFXLoop", SFXEventType.CarmenInJail);
SendCustomEventDelayedSeconds(nameof(PlayWindDownMusic), 5.0f);
}
}
public void PlayWindDownMusic()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"PlayMusicLoop", MusicEventType.CarmenSandiegoWindDown);
SendCustomEventDelayedSeconds(nameof(EndCarmenInJailSFX), 2.0f);
}
public void EndCarmenInJailSFX()
{
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All, "StopSFX");
}
[NetworkCallable]
public void GameHasBeenLost(bool RanOutOfMarkers)
@@ -245,8 +252,7 @@ public class GameManagerRound3 : GameManagerBase
(HostCardBetweenRoundsInterface)GetHostCardInterface(RoundSegmentType.BetweenSegments);
GameLossInterface.HeaderUI.text = "The player has lost. " + _SuccessCounter + " countries in " + TIMER_LENGTH + " seconds.";
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager,
NetworkEventTarget.All,
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"StopMusic");
}
}
@@ -264,12 +270,16 @@ public class GameManagerRound3 : GameManagerBase
public void PlayCorrectSound()
{
_AudioManager.PlaySFX(SFXEventType.MapCorrect);
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"PlaySFX", SFXEventType.MapCorrect);
//_AudioManager.PlaySFX(SFXEventType.MapCorrect);
}
public void PlayIncorrectSound()
{
_AudioManager.PlaySFX(SFXEventType.MapIncorrect);
NetworkCalling.SendCustomNetworkEvent((IUdonEventReceiver)_AudioManager, NetworkEventTarget.All,
"PlaySFX", SFXEventType.MapIncorrect);
//_AudioManager.PlaySFX(SFXEventType.MapIncorrect);
}
private void UpdateInterface()