- Jail call overlay no longer modifies the global material.
- Jail player now disappears when round 2 is initialised or deinitialised. - Phone box cover now syncs when closed automatically.
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@@ -92,7 +92,8 @@ MonoBehaviour:
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_OverlayElements: {fileID: 27227279282360470}
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_AspectRatio: 1.7777778
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_OverlayFit: 1
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_CrookMaterial: {fileID: 2100000, guid: 33ddb8dc0417d7a46a7bacee4ef78781, type: 2}
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_OverlayMesh: {fileID: 6364099165699617390}
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_CrookMaterialSlot: 1
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_CrookPortraits:
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- {fileID: 2800000, guid: a62e19c8949d6ff40b648cb64023eb59, type: 3}
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- {fileID: 2800000, guid: 867f4ce5530ce114ca449b7e1d916a17, type: 3}
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@@ -290,3 +291,9 @@ Animator:
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorStateOnDisable: 0
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m_WriteDefaultValuesOnDisable: 0
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--- !u!23 &6364099165699617390 stripped
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MeshRenderer:
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m_CorrespondingSourceObject: {fileID: 8786324576378969273, guid: f763c946e951c2540a7de2af1f8a5756,
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type: 3}
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m_PrefabInstance: {fileID: 2431550034009452247}
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m_PrefabAsset: {fileID: 0}
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